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Deck challenge: green/black standard deck

i want my next deck to be :manag::manab:but im drawing a blank on ideas lol. post a good deck for me pls :) (innistrad block and magic 2013 cards only pls....i dont want to change anything come october 5th)
Posted 09 August 2012 at 19:38

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You can try this out http://www.mtgvault.com/ViewDeck.aspx?DeckID=372699

The main win combo is Lumberknot and Bloodflow Connoisseur. It's a little slow because the lumberknots need to build up, but when the game ends my knots are usually in the 40/40 to 50/50 range
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Posted 09 August 2012 at 21:13

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=372755

This should be able to handle anything you can come across in standard.
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Posted 09 August 2012 at 23:34

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this hasn't been play tested yet, so it would be great if you could give this a shot and tell me how it goes. if it's a post RtoR game you plan on playing, the M12 cards here are Llanowar elves, which you can swap out in favor of Scorned Villager, and Reassembling Skeleton, which can be swapped out for either Butcher Ghoul, Strangleroot Geist or any other undying card of your choice. all other cards are INN block and M13.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=372018
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Posted 10 August 2012 at 09:16

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This is my current deck, it flows well. And has a lot of flexibility, I have been building it for a while. http://www.mtgvault.com/ViewDeck.aspx?DeckID=364014. The idea is to get a lot in your graveyard, using blood artist, killing wave combo. Mulch as often as possible, kessig swings really hard, so does splinterfright. Keep sacrificing to ping and create tokens with feed the pack. Cellar door yourself to fill up your graveyard and create tokens, this deck outruns most mill decks, token decks, and control. Once you have enough creatures you can killing wave for zero sac everything and if blood artist is on the field you win. Or you can overwhelm with splinterfright, ghoultree,grave Titan, and kessig.
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Posted 15 August 2012 at 01:51

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Can anyone help me with my deck? it's called Golgari caller. The idea is to use the whip of erebos to bring back heavy creatures to be damage but I cannot seem to get the mana right
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Posted 10 August 2014 at 01:21

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