Mono Green Too Good

by FourBranches on 14 May 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

The green creatures from the last few sets have been really solid IMO and mono green seems like a fun way to go!

Edit: This list is done with T2, so it's now been converted to a casual deck.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 3,037 times.

Mana Curve

Mana Symbol Occurrence

000070

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Green Too Good

I LURV GREEN!!!!!!!!!!!!! Cool deck!!! however, it may be a good idea to run 2 more lands instead of asceticism to make sure you hit 4-5 mana by turn 4-5

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Posted 14 May 2012 at 11:12

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Good point.

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Posted 14 May 2012 at 19:49

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Nice deck , check out this deck Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=333993

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Posted 15 May 2012 at 01:18

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your deck does look pretty good, however if you do have those asceticisms in the deck then a good creature to consider would be the Primordial Hydra. that being hexproof is an indisputable win. Maybe you could replace the vorapedes with some. And yes, i as well would ask if you would advise my deck at http://www.mtgvault.com/ViewDeck.aspx?DeckID=338150 please.

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Posted 21 May 2012 at 00:49

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Yes, Primordial Hydra and Asceticism would be nuts, but I'm hesitant to put him in with just one Asceticism in there. For the most part I want my creatures to be huge as soon as they hit the field, with the exception of the indestructible Predator Ooze, so I can use them the fight other creatures immediately using Ulvenwald Tracker and Prey Upon. Hydra takes a couple of turns to really get going.

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Posted 21 May 2012 at 01:57

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personally i have a deck almost exactly the same as this but i threw in some engulfing slagwurms in with the tracker just to be annoying.

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Posted 28 May 2012 at 06:23

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Oh yeah, that'd be a killer, haha. Speaking of awesome combos, I recently played a game where I turn one played the Tracker and turn two miracled into the Blessings of Nature! A 5/5 on turn two that can also attack that same turn is just too much for most decks to handle.

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Posted 28 May 2012 at 08:13

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Okay, so after play-testing over the weekend, I am really quite pleased with this current build. Runs very consistent, even if you don't hit all of your land drops (hell, I won one game with only two mana on the board the entire time). I've only lost once so far out of the dozen of so games I've played, but then again, this also wasn't in a super-competitive environment. I do think this deck can be a solid contender in a FNM setting though. We'll have to find out soon!

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Posted 29 May 2012 at 07:49

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