FPSN1GHTMARE

34 Decks, 38 Comments, 2 Reputation

Forest + Llanowar Elves
Forest + Explore lets me drop a second land then play Nest Invader
Forest + Kozilek's Predator + Llanowar Elves
Forest + Everflowing Chalice(tapping out and sacking ti multikick 5 times
when you untap you have 15 tapable mana turn 5 and i usualy can pull it off if not by turn 6

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Posted 08 January 2011 at 09:06 as a comment on Eldrazi Ramp

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looks very similar to mine http://www.mtgvault.com/ViewDeck.aspx?DeckID=108423

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Posted 08 January 2011 at 08:05 as a comment on Eldrazi Ramp

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Also i would consider taking out x2 null champion and x2 grasp of darkness and put in x4 dark rituals it will really get the deck moving

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Posted 08 January 2011 at 07:52 in reply to #113344 on Rise of the Elzombie!

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You should definitely consider Undead Warchief. Otherwise bump up your Zombie Master count to 4 its to good of a card to have only two of. Mine has the exact idea and it destroys. http://www.mtgvault.com/ViewDeck.aspx?DeckID=110333

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Posted 07 January 2011 at 08:52 as a comment on Rise of the Elzombie!

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You don't have the soul sisters (Warden and Attendant) which is a huge recommendation. it would keep a nice balance on the field until you had enough time to perform you big combos.

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Posted 01 January 2011 at 11:38 as a comment on Clerics (help needed)

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Way to many planeswalkers

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Posted 01 January 2011 at 08:03 as a comment on Ajani's deck

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Apparently i was mistaken infect truly is overpowered and stupid.

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Posted 31 December 2010 at 13:40 in reply to #110988 on turn 3 win infect

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Pretty good i would throw LLanowar Elves in there to make it faster though

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Posted 31 December 2010 at 11:05 as a comment on help! Extended life gain

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Thats a hell of a mana curve with a mono white deck. Mine is simialr but with green mana ramp. http://www.mtgvault.com/ViewDeck.aspx?DeckID=97244

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Posted 31 December 2010 at 11:03 as a comment on T2 Angelic Wall

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There is no way this is a Turn three win. when you hit a player with infect it gives them 1 poison counter not 1 per 1 damage dealt.

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Posted 31 December 2010 at 10:59 as a comment on turn 3 win infect

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First off this deck isn't bad. You have minimal creatures and so it makes it hard to play. In the long run you don't really stand a chance against other decks, especially if they are fast. look into some of the umbra's there totem armor effect is fantastic and most of your auras are already coming back to your hand it would give you a reason to have Retether. Aspect of Mongoose isn't bad but after you cast it you cant play anymore auras on that creature. i would also second guess giving your creatures shadow. then you don't have blockers and you barely have creatures to begin with. Aura Gnarlid is really strong and is unblockable if he is stronger then your opponents creatures. having Llanowar Elves will also make this deck really move. last thing i would change is Journey to Nowhere to an enchant aura like Prison Term or Pacifism.

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Posted 31 December 2010 at 07:57 as a comment on Aura 2.0 ideas welcomed

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I cant Believe that such a fail deck has made it to a semi-permanent spot on the home page ll give you props for that, but the deck its self is a fail.

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Posted 15 November 2010 at 07:06 as a comment on Unbeatable Slivers

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thats why i dont mind because all they are supposed to do is die to do damage directly

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Posted 28 October 2010 at 16:52 as a comment on Attack of the Goblins

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Not bad at all i enjoy the sacrifice for mana i would like to see some more 2 mana cards some times you just cant get that mana you need

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Posted 12 October 2010 at 22:12 as a comment on blackest night

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AHMYGOD AMAZING

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Posted 08 October 2010 at 21:40 as a comment on Bye bye bye opponents hand

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A standard all white angel deck but i fear you wouldn't be able to beat most decks unless you were able to hold out till turn 6.

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Posted 24 September 2010 at 23:01 as a comment on Flying Life gain

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This deck isn't bad but you should definitely put a few pulse trackers in there

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Posted 24 September 2010 at 22:55 as a comment on Black Vampires

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