White/Red Battlecry

by GrimVictor on 03 April 2011

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (8)

Instants (7)

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Deck Description

White and Red creatures for ultimate battlecry! pewpewpewpew

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

1
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This deck has been viewed 1,639 times.

Mana Curve

Mana Symbol Occurrence

1600260

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for White/Red Battlecry

I would think about adding alot more lower mana creatures so the deck starts hitting earler. Take a look at the battle cry deck I built. It is working quite good.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=164462

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Posted 03 April 2011 at 18:34

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I was thinking of some Signal Pest's, but Memnites would work better. Any Suggestions what I should take out?

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Posted 03 April 2011 at 20:37

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well for one add 2 to 4 contested warzones they help with the battle cry and if you have them/ can afford buying them 4 arid mesa to insure your mana is balanced. i would deffinatly take out the kuldotha leader because you have to attack each turn with them that can back fire if you need to block another big creature. I woiuld also drop arc runner and rally the forces because because I havent had good results lately with arc runner they just block it and rally the forces is rilly not needed once you get battlecry going it amps up that attack quicker than you and your opponet realise. deffinatly add the singnal pests and memnits and if you want like i did add 3 kuldotha Rebirth that work rilly for just blockers and when battle cry gets off like it does those 3 1/1`s get pesky fast. lastly dropp the loxodon partisan and add more of both the hero`s plus mirran crusader is a deffinate add because of the double strike and pro black and green.

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Posted 03 April 2011 at 22:38

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