infect and kill

by HeyWhyNot on 13 July 2014

Main Deck (60 cards)

Enchantments (4)


Land (22)

Sideboard (8 cards)

Instants (8)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 850 times.

Mana Curve

Mana Symbol Occurrence

0108016

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for infect and kill

Racor maybe a good idea, it stays on the creature and if the creature dies Rancor goes right back to your hand for another creature.

0
Posted 03 August 2014 at 03:10

Permalink

that was one I was considering switching for something. what would u consider I take out

0
Posted 03 August 2014 at 14:35

Permalink

I would say take out the unsummons, add them in your sideboard, incase you take on removal decks or big aggro decks.

0
Posted 03 August 2014 at 16:16

Permalink

really, I would have thought the groundswells because unsummon let u go around any blockers

0
Posted 03 August 2014 at 17:52

Permalink

Having Blighted Agent and a couple Distortion Strike should set the stage already, so can't be block as is, plus not many people run flying in modern. Another think that I could see hurting this deck is removal, so a couple other cards that maybe a good choice is Mizzium Skin, Ranger's Guile or even Lightning Greaves, also maybe a better choice over Unsummon could also be Simic Charm choices are always better plus, either beefs up creatures, unsummons, or gives creature +3/+3.

0
Posted 03 August 2014 at 18:59

Permalink