HippopotamusXXX

33 Decks, 4 Comments, 0 Reputation

Considering about 90% of the time i bet you are just doing the -2 on Ral Zarek i would just figure Warleader's Helix would help you stabilize better against a fast list. cause you can almost always assume he is going to die the next turn if you are forced into the situation and his other 2 abilities are below average at best.

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Posted 27 November 2013 at 20:58 in reply to #415917 on Raka Control FNM/SCG IQ - Help

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Hello! ok so you are gonna want to drop the Psychic Strike for Either Dissolve or Syncopate. The reasoning is because milling two extra cards compared to a scry or an easier casting counterspell is better. Add more removal by taking out plasma capture for the Abrupt Decay/more Hero's Downfall. (Combination of your choice) Take out the Urban Evolution as well because you really aren't ramping into anything besides aetherling. Try instead maybe adding another Ashiok or Desecration Demon's. Another interesting list with mill as one of the win cons. I dig it!!! :D

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Posted 27 November 2013 at 20:44 as a comment on Ana Control FNM/SCG IQ - Help

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Ok so first off you are gonna want to drop Ral Zarek and Render Silent. Both Cards in Testing really don't do anything for your deck and you're better off running more burn/counterspells. Also run as many Temple of Triumphs over Boros Guildgates as you can since they are strictly better for like 3 dollars a piece or so. Running Detention Sphere, Anger of the Gods, Or Warleader's Helix are great additions to be added while taking out some weaker drops like Omenspeaker or Cyclonic Rift. Keep Reckoners to the board and just play more control based. Counterspell/Burn with your big winners Aurelia, Assemble, Niv, ect... Overall it's an interesting list though. Well thought out.

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Posted 27 November 2013 at 20:33 as a comment on Raka Control FNM/SCG IQ - Help

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