Hopesrise

3 Decks, 6 Comments, 0 Reputation

I think Steppe Lynx might serve you better than Putrid, especially with all the fetch. Not to mention I've noticed that when utilizing a lot of fetch, it made me not want to pay the 2 for Putrid, a couple swings and a couple fetches later, you are in near critical condition. Although Baneslayer makes up for all this once he hits the board.

Also with the Fetches, Lotus cobra, in place of Birds, makes getting Baneslayer out a breeze. Also Vines of Vastwood in Harms Way's place will give your Birds (or Cobras) that early game staying power, as well as making your Bird/Cobra a valid early game beater with a kicker. I like Lord of Extinction in here with the fetches and Reliquarys too.

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Posted 06 November 2009 at 17:44 as a comment on Rock!! type 2

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Ok so I played with the idea a bit and heres what I came up with.

Mana base wasn't really a problem, but created tough choices at times. Luminarch Ascension is showcased brilliantly, however, it almost seems unnecessary. Milling is the obvious win condition, so by the time you are pumping out angels, your opponent probably has a fleet swinging at air. So the mana your spending on angels should be spent strengthening the mill, or ensuring your survival.

I took Luminarch out and for another Silence, Tanglesap, and 2 Mindbreak trap. I didn't see it happen, but 7-8 turns in I was getting nervous that an opponent might be able to counter a Fog, so I was considering Negates, but I believe that by the time it would be important to counter a counter, Mindbreak should be armed. So possible Negate SB? Towards the end of the game your opponent has a hand full for 15 cards and probably enough mana to play half of them, so Mindbreak hits hard.
I also took out Birds for Noble Heirarch (just based on personal preferance).

Overall, definition of Turbo Fog and a force to be reckoned with.

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Posted 06 November 2009 at 14:29 as a comment on Standard Fog Machine

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Ps, I swung an Apocalypse Hydra pumped to 10/10 with 2 Noble Hierarch, then slapped a kicked Vines and Colossal might on him. So nasty.

I can definately see Terminates making this quite a bit more powerful. I'll prolly have it sideboarded when its time to get serious. As for right now, I love that depressed look my opponent has.

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Posted 05 November 2009 at 17:05 as a comment on Standard Dragons / Hydras

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Looks brutal as hell. I would hate to play this deck... +1 lol. I think I might try it out tonight and let you know how it goes.

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Posted 05 November 2009 at 16:59 as a comment on Standard Fog Machine

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I swear by Vines of Vastwood. Idk how Giant Growth is working out for ya, but maybe give it a try? Overall I like it, I've always been a fan of Wolvies. +1

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Posted 05 November 2009 at 16:51 as a comment on Corperate Whoopin

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Yea, having one off the draw is nice. Turn 2 drop Cobra, turn 3 play Khalni and then drop a fetchland. Gets 2 quick counters on the Expedition as well as netting me the mana to also play Putrid Leech turn 2. Turn4 can be a fetch into an Ob Nixilis, followed by sac'ing the Khalni for a quick 2 land drops, 6 damage and a 9/9. Or, Turn 4 fetch, sac Khalni into a Charnelhoard to pull the removal or start getting my fetches back. I'm having a lot of fun trying out different things.

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Posted 15 October 2009 at 21:39 as a comment on B/G/W Lotus Landfall

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