Gruul Aggro/Midrange (Budget)

by HotPoloPlayer on 13 February 2014

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Instants (11)

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Deck Description

This is my first attempt to make a Gruul deck, so forgive me if it's a little different than the usual. It's made on a bit of a budget, but I already have a Domri Rade so I added him. It runs pretty well! I would say this is one of the better budget decks I've made. If you could give me any suggestions that would be greatly appreciated. I'm not sure about what to do with the sideboard, but I think it'll do pretty well. Maybe some of you could tell me what to add that'll be a good defense against this things weaknesses. I am currently using Magma Jet for some defense against aggro decks or things that play a lot of small creatures. Plummet is good 'ol flying removal, which is very useful for this thing, and Fad into Antiquity is used to counter enchantment decks and gods. Savage Summoning is pretty straight forward as it easily counters counter spells. I know you might think that Ruric Thar is too situational and should be put into the sideboard if anything, but I needed another large creature to fit the curve seeing as how i can't get any Stormbreath Dragons or Xenegos. And even if my opponent uses mostly creatures in his/her deck, it still makes them rethink casting anything else.

So that's about it! Hopefully someone will see this and give me a little advice or acknowledgement.

How to Play

Play all the things and punch all the faces in.

Deck Tags

  • Gruul
  • Standard
  • Help
  • R/G

Deck at a Glance

Social Stats

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This deck has been viewed 1,046 times.

Mana Curve

Mana Symbol Occurrence

0002141

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Gruul Aggro/Midrange (Budget)

Clan defiance is a pretty solid sorcery. Deals x damage to creature with flying, without flying, and/or target player. You also have a lot of big creatures with only a small amount of mana ramp. Courser of kruphix is a great choice and I see that you have elvish mystic as well. Another great creature for ramp is voyaging satyr. Another card that might help you out is signal the clans. You pick three creatures in your library, pick one at random. That one you picked goes into your hand and the others go into your library. That way you can get some of your win cons faster. These are just personal suggestions. Feel free to ignore me. By the way, this deck is pretty awesome. +1 from me. (Ruric Thar is one of my favorite cards. Just saying.)

0
Posted 19 February 2014 at 06:57

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