Hourglass7

1 Deck, 33 Comments, 2 Reputation

your limited yourself to only winning with damage

+3 inkmoth Tezz -1 ability 5/5 flying infect
+2 tumble magnet
+4 contagion clash kill a 1/1 proliferate
+4 Tezz gambit Proliferate draw 2
-2doomblade - 1 go for the throat +3 dismember


-4 vedalken certarch
-4 grand archs
-4 plague myr
-3 teporr orb (sideboard card)
+4 everflowing chalice Can be proliferated up play Dont dye easily as a myr
+2 blacksuns
+1ponder

Id organize your land better

This allows you to win with infect, As well as play for damage
you play like you were b4, but inkmoth deals infect and ur spells help level up, also prolifate helps u get more counters on tumble magnet, everflowing chalice, and Tezzy

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Posted 20 July 2011 at 17:14 as a comment on Architect Control UB Tez Standard

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Blue Windfall 2U Discard hand and draw cards equal to greatest # discarded of all players

Thats up to 14 damage if 7 cards then they draw a new hand
Urzas Guilt 2UB Each player draws two cards, then discards three cards, then loses 4 life
need some card distruction case somthing enters the feild diobalic edict makes them sac a creature

Liliana's Caress 1B
Whenever an opponent discards a card, that player loses 2 life

just run 10 islands 10 swamps

4 hypnotic specter 1bb 2/2 flyer deals combat damage player discards card at random

you could run Howling mine for fun make them DRAW alot, and you draw alot, ,
you run mass removal like infest or that black wrath of god, also evacuation 3uu respose to them ending turn Return alll creatures to there hand. o0o

would be insane ^

dont think you need mana leaks your going to makthing them discard not waiting around with 2 mana to counter things, if anything use cancel for 3 the spells countered , there is no pay 3

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Posted 18 July 2011 at 00:39 as a comment on Discard

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-2 belren +2 memory addept ( you get to draw with out them drawing and it levels up, it has 4 counters turn you play it,

need alot more control ^

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Posted 18 July 2011 at 00:24 as a comment on black blue control, standard

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i think the 02 ornithopers are needed, a 0 drop with a 1 drop Signal pest , is 1 damage ^^

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Posted 15 July 2011 at 20:29 as a comment on Well, this is a little Hawkward

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take 4 Galaxian probes out , its a deck thinner, but your just paying 2life for it to draw, your better off with
origin spellbomb 1 for a artifact 1Tap Sac put a 1/1 myr artifact creature into play, Pay W extra draw a card

its like glinthawk, its Safe from destruction spells till you want to activate it.

-1 valt skirge +1 Gllinthawk idol
-3 Ardent Recruit + 3 ornithopter 0/2 artifact creature (gets +2+2 from Steel, Recruit Does not and 0 Drop helps with metal craft on mox opals and other creatures

-1 dismember +1 dispatch Why pay life just stick to dispatch if anything it Taps a creature a turn ( adding the 3 orniopter helps with dispatches too)

-2 Accorder Paladin +2 Glint hawk - you can attack , then you can play glinthawk, and return a artifact then play it again untapped , or Mox float mana bounce mox and play it again 2 mana

(Hex parasite is good if you want to add it ) 1 drop Pay black and X or 2life and X remove X counters from permanent it gets +x + 0 till end of turn ( kills planes walters, tumble magnets, level creatures.


What do you think?

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Posted 15 July 2011 at 17:52 as a comment on Well, this is a little Hawkward

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could be very good, The deck does die alittle around turn 5, and turn 3 i want to cast my temperaled steels id consider testing with the lead the stampeads,

i tried tezz gambits for draw 2 they are ok but dont do enough where i was happy

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Posted 14 July 2011 at 08:33 as a comment on Well, this is a little Hawkward

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I run the same deck type for touraments , i play tested so many things, swarm isent enough,

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Posted 12 July 2011 at 07:03 as a comment on Well, this is a little Hawkward

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mimic vat ?

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Posted 11 July 2011 at 06:33 as a comment on Standard Land Destruction

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black suns for SB for sure,

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Posted 11 July 2011 at 01:44 as a comment on GB SMALLPOX CONTROL

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Maybe

4 tezz Gambit, 3 +pay 2 life Draw 2
or
4 Dismember 4 life to kill a creature they have ....

Tezz gambit could speed it up for 2 life if your willing to pay it

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Posted 10 July 2011 at 13:09 as a comment on G M12 Garruk's Insight

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+4 solemns +1land +1 draw ??

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Posted 10 July 2011 at 12:57 as a comment on Suicide Machine

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empire is a control deck, it dont really mix well with aggro

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Posted 10 July 2011 at 12:47 as a comment on W M12 Empire

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its a turn 4-5 kill deck, you want no blockers on feild and its very likely to get destroyed, your not thinking right, Just PRoxy it and try it, u run 2 arrest 4 dispatch

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Posted 10 July 2011 at 12:45 as a comment on Well, this is a little Hawkward

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dispatch is better, but u need arrest at times , another removal spell to get ur creatures thru, and not blocked

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Posted 07 July 2011 at 14:47 as a comment on Well, this is a little Hawkward

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i really dont think your gaining that much from Adding white

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Posted 07 July 2011 at 14:04 as a comment on B/U/W Tezzeret Control

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not bad, maybe might want a draw source,

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Posted 07 July 2011 at 14:02 as a comment on Illusioninst

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+4 memnite 0 drop 1/1 artifact
+2 dispatch +2 arrest

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Posted 07 July 2011 at 13:58 as a comment on Well, this is a little Hawkward

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5 mana to much Coat of arms, -2 Coats


Look at Goblin piledriver, seige gang commander
Goblin warchief, For starters....

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Posted 07 July 2011 at 09:50 as a comment on Goblin Rout!

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Iam liking this Deck,

mana barbs i didnt even see was reprinted,

This deck looks ok, But i see temperal steel decks a problem, or Fast creatures 1st few turns, you can kill a few off but flying would hurt, iam thinking maybe Slag storms or Dismembers (pay the 4 life) for 1 its dead ... Also What do you think about prodains, Scry 2 Draw 1 , Rather then Draw 2, Sets you up better, you can cast some stuff to the bottom, to get rid of it

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Posted 07 July 2011 at 09:48 as a comment on New-Age Control/Prison?

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Iam running Tezz Control, I gave myself 4 ways to win, Usually by infect

-4 spheres not really helping you too much, +4 engine clasp, -1-1 to a creature, Proliferate
-4 tectonic edge +4 Blinkmoth infect win condition, Use proliferate , Alternative win
-2 surgical extraction Dont really do much +1 contagion engine Proliferate
-3 go for the throat +3 dismember (Better) -5-5 dont limit your self to what u can kill and Costs 1 mana

Tumble magets = SEXY , proliferate them Clasp and magent = Stall for a few turns
i see alot of people wil attack the Tezz directly you dont have alot of blockers youll probably lose your tezz easy, unless you can proliferate the counters , This is where infect Comes in and its like you have 2 ways to win


Skitryrex that black dragon , 4 haste regenerate = Great

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Posted 07 July 2011 at 09:41 as a comment on NEW Tezzeret Standard List, PLEASE HELP!

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