W/R Double strike

by hoxe on 03 May 2011

Main Deck (60 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

White/red double strike with equipment/metalcraft options.

As always, criticism welcomed and encouraged.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,148 times.

Mana Curve

Mana Symbol Occurrence

3500100

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for W/R Double strike

With NP coming out, you might want to consider sideboarding some Dispatchs for some protection to compliment your Lightning Bolts for times of need. With all the artifacts, you should be able to establish metalcraft rather quickly.

Aside from that, everything seems to be in working order. However, I personally would up the land count to 20 for consistencies sake. I'm sure 18 works with the build as everything has a 3 CC or lower, but perhaps Sacred Foundry would help your cause as it can be searched with Fetch and work towards both colors when in a bind.

Hope this helps.

I welcome any comments or criticism that you can offer on any of the decks I have posted on the site (just click on my name to see the deck list). Thanks in advance!

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Posted 04 May 2011 at 17:21

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I always tend to go sparse on land, and sometimes I get negative feedback for it but with some land thinning cards, flexible lands, and the mana curve I'm working with, I just don't want to go for the generally accepted 20/60.

The way this deck ended up coming together (I just went through and added a bunch of cards and then filtered through them to fine tune) I found that it ended up just mostly white. I'm wondering if I should just scrap red and the bolts. If I do, it'd be super easy to throw in dispatch and other white control type cards.

FYI, I loved your death knights deck and always appreciate your feedback.

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Posted 04 May 2011 at 17:28

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Hmm i like the idea but i feel like red in this deck isn't adding much if anything most of your threats seem to be white bolts are nice but i think you could dig deeper into white for removal as for equips Id suggest argentum armor it is brutal especially since you got the mystics and puresteel paladins aswell as quest maybe pop some brave the elements to protect the initial equipment since they are equipped as sorceries also might want to cut the equips down a bit seeing as how you might draw into more equips than creatures which could be a bad thing imo treat stoneforged mystic as drawing an "equip" if you will and go more creature and spell based.

anyways i like the idea and thanks for commenting on my white weenie deck i appreciate it!

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Posted 06 May 2011 at 22:40

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