Boros Deck *CHEAP!*

by HydreigonMuppetMaster on 12 May 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

For all the players who look forward to Boros (maybe?), I've made a little deck for all of you that not only can kill someone usually turn 5, but is worth less than $20! So yeah, this deck is ridiculously cheap in terms of mana-cost and money and can be very aggressive.

So in the deck, we have some fast creatures and even some removal.

We have our Boros Staples such as Boros Elite and Wojek Halberdiers. There's removal such as burn spells to help not only with creatures, but can help with the opponent's life. Oblivion ring is also apparently here, but it's here to get rid of a hard permanent that come's early-game. After that's clear, finish the game with your fast speed creatures!

Oh, and Act of Treason and Traitorous Blood can take your opponent's creatures that would normally block your creatures.

How to Play

Boros. What else? Well, I guess theres the fact that you have to keep mana-curve in mind. Here's basically what you want this deck to do:

Turn 1: Boros Elite / Legion Loyalist
Turn 2: Wojek Halberdiers / Daring Skyjek
Turn 3: Skynight Legionare / Viashino Firstblade (which will activate Battalion and do major damage!)
Turn 4: Either gg or you need to play more stuff.

So there you go. Have a fine day today!

Deck Tags

  • Boros
  • Aggro
  • Standard
  • White
  • Red
  • Budget

Deck at a Glance

Social Stats

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Like

This deck has been viewed 962 times.

Mana Curve

Mana Symbol Occurrence

2000340

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Boros Deck *CHEAP!*

I'd cut Annihilating Fire(s) for searing spear(s).
4 Act of Treason and 4 Traitorous blood is too much. What if your opponent has no creatures? Then you've got useless cards sitting in your hand.

You need 4 and 5 drops.
Your optimum damage by turn 3 is 11. That is not GG. If you don't win by turn 4, you lose because all you can play are 1/2/3 drops, while your opponent has access to anything and everything. A turn 4 win is only possible if you get a perfect hand, your opponent plays no creatures or removal, and doesn't negate any damage, and how likely is that?

Fencing Ace, Madcap skills, and Spark Trooper are good additions for cheap.

0
Posted 12 May 2013 at 21:00

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thanks.

I am actually recommending the Spark Trooper in the deck.

0
Posted 13 May 2013 at 21:11

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