The Return of White Midrange!!

by HydreigonMuppetMaster on 03 July 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (2)


Artifacts (3)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Yeah, I'm back to this. There's more experimenting with different creatures like Phantom General, which will power up all the tokens I play, and Sorin, Lord of Innistrad, which is kind of a casual choice for this kind of deck, but it works because I get at least 1 black mana to play him on at least turn 4. He can produce life-gaining tokens for the deck to be powered up by Phantom General. This is more token playing than it is a Midrange, so It won't do THAT WELL against aggressive decks like The Aristocrats.

How to Play

Midrange that plays tokens. All that it is.

Deck Tags

  • Midrange
  • White
  • Token
  • Standard
  • Orzhov

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 870 times.

Mana Curve

Mana Symbol Occurrence

530100

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The Return of White Midrange!!

Intangible Virtue. Also what is the purpose of Angel of Glory's Rise?

0
Posted 03 July 2013 at 20:19

Permalink

Oh, never thought of Intagible.

Glory's Rise is just a simple card that brings back all the humans late-game and acts as a flying 4/6 wall.

Also, if I ever decide to put the loop in here (Glory's Rise brings back Fiend Hunter, Cartel Aristocrat, and Doomed Traveler, Fiend Hunter exiles Glory's Rise, Aristocrat sacs Doomed Traveler, Aristocrat sacs Fiend Hunter, returns Angel of Glory's Rise, rince and repeat), then that is a viable option.

0
Posted 03 July 2013 at 20:24

Permalink

That is a pretty cool combo. Don't see that getting off in a competitive deck but you did say that this deck wouldn't do well against that. Cool combo though. Might want to add in at least one more Sorin.

0
Posted 03 July 2013 at 20:28

Permalink

It actually has been a competitive standard deck. They make it a 4-color reanimator and use Kessig Malcontents instead of Doomed Traveler and the loop is then used to burn people endlessly. My friend, Thalthos, has made a deck like this and trust me, it's a pain in the ass, as it can combo on turn 4 at the least. I never found a way to beat him other than Rest in Peaces. It's a hard deck to beat and he even tried it at a local tournament of 12 people, he went 1st. It's such a cheap deck too.

Anyway, if I get another Sorin, then I'll put it in here.

My previous words must have convinced you to build a 4-color reaniator with this loop in it, hasn't it?

0
Posted 03 July 2013 at 22:32

Permalink

Not really a big fan of Humanimator. Reanimator decks in general don't do well at my shop here but I've gone again'st some pretty good ones. Cool combos though.

EDIT: More of a control player.

0
Posted 03 July 2013 at 22:34

Permalink

Well I can only suggest to you run Rest in Peaces in the sideboard, or if you don't run white, Tormod's Crypt.

0
Posted 03 July 2013 at 22:38

Permalink