Hyperman012

27 Decks, 35 Comments, 1 Reputation

Cool, but I dont' understand a combo deck that doesn' 4x their needs for combo.. You need 4 x of Gifts. otherwise you can't get the combo off.

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Posted 31 December 2014 at 18:13 as a comment on Mardu Infinity Control

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What do you think about

-2 Urban Evolution
+2 Ior Ruin Expedition
-2 Silent Prohet
+2 Khalni Heart Expedition

cheaper draw, cause we know we are gonna hit lands. cause we can force it. and we can save the Khalni for Baloth if needed, for a quick +8/+8 or its just good ramp with the other stuff.

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Posted 15 December 2014 at 20:42 in reply to #522938 on Budget Decks: Meloku's Tricks

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Initial thoughts:

Meloku and balath are win conditions. So i think we need 3-4 meloku's.

living Tsunami doesn't really fit well here. as we want our lands to save for meloku or possibly the other moon folk. I think I would drop it entirely. We need to be able to pull lands out of the deck.

I like Sakura Tribe elder, and the Journey of discovery as good fetches.

the only other thing that screams "PLAY ME PLAY ME" is Rude Awakening. We have all these lands. we need ways to use them for a win condition. maybe just a 1 copy of that as a surprise factor.



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Posted 15 December 2014 at 17:44 in reply to #522938 on Budget Decks: Meloku's Tricks

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This is a good starting point! Thanks Northern.

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Posted 15 December 2014 at 17:29 as a comment on Budget Decks: Meloku's Tricks

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@NorthernWarlord.

Think you can try to make a U/G Meloku budget deck?

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Posted 12 December 2014 at 19:44 as a comment on Budget Decks: Abzan-Markdos?

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Food chain allows you to keep up a mana base to keep casting creatures.

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Posted 25 November 2014 at 17:26 in reply to #519171 on Food Chain

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well i eventually moved to that grave pact will happen on its own and i should stop forcing it.

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Posted 08 October 2014 at 20:54 in reply to #509701 on Sacrifice

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Im so getting this built for my next mtg night with friends. they will hate me.. Thanks Northern :)

maybe you can help me tie this one up? It kind of diverted to what I orignally attempted, which was a deck that forced grave pact through sacrifice effects, with some revival. I picture like a sacrificing a gravecraler to some effect, then that triggers grave pact and then i can revive grave crawler and do it all again.

If you have time let me know your thoughts.
http://www.mtgvault.com/hyperman012/decks/sacrifice/

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Posted 08 October 2014 at 04:22 as a comment on Budget Decks: Bad Choices

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nice. Seems you can Tribal almost anything. Very Creative.

I was wondering why Kodama's reach? Budget?

If you could check out and comment on my in progress "Sac Deck" that would be awesome
http://www.mtgvault.com/hyperman012/decks/sacrifice/

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Posted 17 September 2014 at 20:15 as a comment on Arachnophobia

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Thought the same thing. Would rather replace Fate Unraveler with something else. Even som e simple sign in blood, that way if you need to get some card advantage you can draw, or if you have Maralen in, its a nice 2 dmg for 2 mana since oponnent can't draw cards.

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Posted 14 August 2014 at 18:36 in reply to #494069 on Erebos's Army

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Hmm, I like this deck idea. I wish it was modern, What would we replace Curse of Predation with? I'm thinking 2 things. Doubling Season, or something for ramp. Even just a simple rampant growth might do well here.

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Posted 28 July 2014 at 17:54 as a comment on beware the fungi!!

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Why Korozda in here, in case you get a big creature and they try to hate it out?

also only 1 slitherhead? seems not even worth it. seems like it needs to be a 4 of or a none of. Lotleth troll would be a good replacement here.

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Posted 02 July 2014 at 19:08 as a comment on Budget: The Power of +1/+1

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