Mono-Blue Energy

by Ishu512 on 21 October 2016

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Artifacts (1)


Enchantments (4)

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Deck Description

Testing out Mono-Blue energy deck from Strictly Better MTG ! Great fun!

Edit from the net deck list to include more instants and draw power and Janjeet sentry over Minister of inquiries and also removed Thriving turtle.

Paradoxical outcome seems to have good synergy with the deck and adding more counters has made it a bit more resilient. :)

Deck Tags

  • Standard
  • Mono Blue
  • Budget

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 2,425 times.

Mana Curve

Mana Symbol Occurrence

030000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono-Blue Energy

Ah man! Energy! I drafted some energy so I'm really happy to see other people getting into it too!! I do have a couple of suggestions though, I hope you don't mind. I would consider taking out Minister of Inquiries, it doesn't seem to actually do much of anything except give you two energy; the mill doesn't really work unless you really commit to it throughout the whole deck. I also think it would be more worthwhile to get some countermagic in there, like Spell Pierce, Mana Drain, Remand, or Swan Song, all great counterspells. I do like the Negate and Summary Dismissal in the sideboard, but I think it would be worthwhile to run some maindeck. The counterspells will work especially well with your Dynavolt tower, which might need some extra power considering there are only eight instants and sorceries in your deck. If I were you I might try splashing green; there's a lot of energy usage in green and it'll give you access to some cool cards like Attune with Aether, Architect of the Untamed, Longtusk Cub, Bristling Hydra, and Servant of the Conduit. You might be concerned for your loss of effectiveness of Engulf the Shore, but Paradoxical Outcome might be a better replacement for it in that case. True, Paradoxical Outcome doesn't hinder your opponent, but it's vastly better for you (keep in mind you can return ANYTHING to you hand, including land. I've won games with this card). If you really want to stick to the "hit the opponent" idea, you might try Aetherize, which won't touch your own creatures and leave you up for a mass charge the next turn. Just some ideas I had.

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Posted 21 October 2016 at 13:42

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Hey. Thanks for the great feedback. I love the energy mechanic it's brilliant! I've thought about going multi-colour with this deck but i'm trying to keep it budget and the landbase is tricky with green. I do however like the idea of having some more control in the deck. More permissions will fuel the tower and could be great. I will test some soon and make some edits to the decks over the weekend. Would you suggest any obvious candidates to take out for the counters?

The engulf the shore synergy is great In this deck and is very good late game. I will try paradoxical outcome. Alsi i agree on minister the mill needs a deck built around it and like the comment below suggests Janjeet could be worth testing.

Thanks again for the feeback and suggestions. :)

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Posted 21 October 2016 at 22:53

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To make room for counters I would Definitely take out the Minister, maybe the hedron archive (I don't really like it, but it might be a good boost to get to your aethersquall... I dunno, it's really an on the fence decision), maybe go down a land or two, and then the thriving turtle is also debatable. In a more aggressive deck it certainly has it's place but in a control-y deck like this you might be better off with a one drop counter like spell pierce to tamper with your opponent. Those are the cards I would think best to replace with counters.

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Posted 22 October 2016 at 02:05

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I was thinking the same about hedron think 1/2 may be enough for the ramp needed to get Ancient out. But the turtle is an interesting one as alot of the time i have spare energy wating for my win con, which turtle contributes too. Also i can easily use him to block early threaths. I feel he could easily be replaced by something with flying though as copter and aerial responders are a threat! But then again simply using ceremonius rejection on those copters is better. So maybe glint nest crane could do the job.

My only worry is that taking turtle out slows down the energy production and getting to that magic 15 for pummler is important too.

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Posted 22 October 2016 at 10:41

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Also the deck isnfor standard so I can't play spell pierce. :(

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Posted 22 October 2016 at 10:56

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One of my favorite blue energy cards is Janjeet Sentry. I might consider those instead of minister of inquiries. Cheers!

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Posted 21 October 2016 at 16:48

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Thanks. Will try it out. :)

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Posted 21 October 2016 at 22:53

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