jack.horley

79 Decks, 66 Comments, 14 Reputation

I like your deck quite a lot, the lots of creatures and land destruction make for an effective form of control alongside the burn, it does quite fun

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Posted 10 February 2014 at 13:26 in reply to #436529 on Mountain based destruction

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Thanks, I added Burnished Hart for both defence and ramp

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Posted 10 February 2014 at 12:17 in reply to #436529 on Mountain based destruction

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It's a great card but for the deck to work I need the spells to resolve, they do a lot more damage that way

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Posted 01 February 2014 at 01:22 in reply to #433069 on Melek Burn EDH

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Heya, have you considered Balefire Liege for this deck, he not only buffs up your creatures but whenever you cast a red spell it deals 3 damage to an player, and whenever you cast a white spell you gain 3 life, so if you cast both a red and a white spell then you get a free Lightning Helix attached.

A cheaper alternative to Reckoner (I'd take reckoner over this any day but money is always a thing :P ) is Spitemare, same ability, same strength and toughness, but costs 1 more and can't get first strike.

And maybe a couple of copies of Brightflame, deals X damage, to target creature and all that share a color with it, you gain life equal to the amount of damage dealt, which is useful to have 1 or 2 in here.

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Posted 31 January 2014 at 13:13 as a comment on Helix FTW!

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Fireball and other variants are in the deck and as for red Planeswalkers, I never did like them tbh and the deck combos much better with instants and sorceries

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Posted 31 January 2014 at 04:35 in reply to #433069 on Melek Burn EDH

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Thank you very much

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Posted 31 January 2014 at 04:25 in reply to #433067 on Melek Burn EDH

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As much as I like that idea, in order to keep it a budget deck I would have to use Guildgates instead of Shock Lands, and there are multiple cards that interact with Swamps (Crypt Ghast, Nightmare, Corrupt), which reduces their effectiveness, and with the Dark Revenant you're only sacrificing one card from being drawn which sometimes is good especially towards late game when you don't want to deck out

But thankks for the suggestion :) I was playing around with the idea for a while

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Posted 27 January 2014 at 04:29 in reply to #431737 on Mono-Black Sacrifce

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Doorkeeper for added mill?

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Posted 26 January 2014 at 02:49 as a comment on mill deck for born of the gods

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Fair enough dude, I play casual with mates half the time it's more fun I find :P

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Posted 26 January 2014 at 02:30 in reply to #431349 on Progenitus funny combo

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If you wanted this to be modern legal GSZ is banned but other alternatives include Tooth and Nail also Chord of Calling (the latter being the one I would recommend)

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Posted 25 January 2014 at 23:19 as a comment on Progenitus funny combo

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That's the problem with using such an old tribe with barely anything decent XD it's hard to make it anything but a casual deck really but I'm putting in some trample stuff to make it slightly more efficient XD

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Posted 11 January 2014 at 11:20 in reply to #426193 on Barbarian Deck

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With the low mana cost of your creatures, as a suggestion, instead of Proclamation of Rebirth, you could use Immortal Servitude, it'll get all of your creatures back instead of just 3

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Posted 08 January 2014 at 22:46 as a comment on Martyr Control

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Just to let you know, you have 8 Divinations in the deck

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Posted 08 January 2014 at 21:01 as a comment on Dragons Under the RUG

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As a suggestion, Door of Destinies, because the creatures keep the buffs even after the sacrificing has happened, Beck//Call (or some other creature ETB based draw mechanism to ensure more 'Togs) to allow for a lot more to be played and to keep your hand stocked and something like Overwhelming Stampede to give all of your creatures a massive boost and Trample that way the opponent cant just chump block your heavy hitters, either that or Artful Dodge or Whispersilk Cloak to make it unblockable (also with the cloak it gives it shroud meaning that a single kill spell won't undo all of your work)

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Posted 08 January 2014 at 21:00 as a comment on Attack o'the 'Togs

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Seedborn Muse, Yeva, Nature's Herald, Garruk's Horde and any creatures that draw cards when other creatures enter the battlefield (Garruk's Packleader as an example) are a great combo because they allow for you to play a ton of creatures in your turn then in their turn as well, and individually they great cards that will compliment this deck very well

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Posted 07 January 2014 at 21:58 as a comment on Mono Green EDH

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Thank you very much

If it wasn't modern I would've put things like Chain Lightning in the deck, tbh the only reason why I built this deck is because I have multiple Seismic Assaults and Grim Lavamancers in my trades that I haven't been able to shift, so I though, why not just build a deck around them

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Posted 05 January 2014 at 23:12 in reply to #424726 on Fast Burn

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Keening Stone would be goof here for a finisher (maybe replacing Sands of Delirium)

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Posted 04 January 2014 at 01:18 as a comment on Defend and Mill!!!

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I would recommend Asceticism for the deck, that way you can protect against a single removal spell from destroying all of your creatures

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Posted 03 January 2014 at 22:48 as a comment on Trillion Token Idea

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Forgot Worldfire was banned XD thanks, I'm running Green for the Ramp that way I can play the random fun a lot faster, stopping the opponent from playing any form of tactic

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Posted 02 January 2014 at 10:14 in reply to #423842 on Random lulz

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I would have it Mainboarded but it's too expensive and this is a budget deck, but I'll definitely shove it in the Sideboard in case people can afford it or have a couple lying around

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Posted 01 January 2014 at 18:57 in reply to #423733 on Standard RDW

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