Modern Mill Deck

by jlstepke on 03 February 2017

Main Deck (60 cards)

Sideboard (22 cards)

Creatures (2)


Instants (8)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Mill
  • Modern
  • Blue
  • Black
  • Jace
  • Vintage
  • Legacy

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 516 times.

Mana Curve

Mana Symbol Occurrence

0412140

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Mill Deck

Hi, I have been running a mill deck pretty similar to yours here. In my opinion you are running way to much creatures. Some of them sure are fun, but they come late. I'd rather focus on milling. Therefor I learned to love sphinx's tutelage. If you opponent is monocolored it's a huge blowout, if not, it's still good and there is a combo with painter's servant which makes all cards the same colors.

Also Hedron Crab is a great mill creature I have to recommend here, although i dont play it myself.

If you somehow can afford Glimpse the Unthinkable, go for it!

So here is my decklist for some inspiration:
http://www.mtgvault.com/splinter/decks/budget-mill/

2
Posted 22 February 2017 at 07:25

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I must agree with SpliNter about too many creatures to be played too late as well as post my support for Hedron crab in decks like this. So good. My friend runs a mill deck that also uses Hedron Crabs, Halimar excavators, and Jwari Shapeshifters as his low cost creature base.

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Posted 17 March 2017 at 19:11

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Tje creatures are fine, as long as the creatures and sorceries are no more than 36 in my book are good to me!

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Posted 25 March 2017 at 00:59

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Youre running the deck backwards. Most of your sideboard you would want mainboard, especially Archive Trap( what with all the fetching going on in Modern). Mesmeric Orb flat out wins games, getting you that last little bit of mill. Hedron Crab, Visions of Beyond, Ensnaring Bridge, maybe a Sun Droplet or two. Might also consider Shelldock Isle (Hideaway Island from Lorwyn). It enters tapped but it lets you look at the top 4 cards, choose 1 and exile it under Shelldock. Id go less slow mill and include only the big chunks; Glimpse, Scour, Mind Funeral, Hedron. Maybe splash white for Path to deal with any real big threats. Any way, that's my two cents, do with it what you will.

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Posted 17 March 2017 at 20:39

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