Vampiric touch

by jmac640 on 02 March 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (5)

Planeswalkers (4)


Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Vampires nuff said.
Comments?
This deck is straight up tournament quality! It gets the job done damn near every time.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

19
Likes

This deck has been viewed 2,578 times.

Mana Curve

Mana Symbol Occurrence

005600

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Vampiric touch

Replace Hideous End with Grasp of Darkness or something. Hexmages and the Leyline could probably be sideboarded to make room for another Gatekeeper and a few Pulsetrackers maybe

0
Posted 02 March 2011 at 15:15

Permalink

Run fetchlands to maximize Bloodghast's potential.. he's a great card that has more use than you're playing him for.

1
Posted 02 March 2011 at 15:17

Permalink

Leyline of the void defeats the whole purpose of Bloodghast 100% if it’s out.

2
Posted 02 March 2011 at 15:26

Permalink

Read the card, the Leyline hits an opponent's graveyard.

1
Posted 03 March 2011 at 11:40

Permalink

Bloodghast doesn't need Void to be excellent..

0
Posted 02 March 2011 at 15:31

Permalink

Thanks I made some modifications. Let me know now guys.

0
Posted 02 March 2011 at 15:32

Permalink

Sideboard Hexmages for Bloodghasts and replace Hideous End with Grasp or Go for the Throat.

0
Posted 02 March 2011 at 15:43

Permalink

Thank you. The hideous ends are to deal damage. The hexmages can have what ever done with them, They just have to be in the deck. Who plays vamps w/o hexmages??

0
Posted 02 March 2011 at 15:47

Permalink

Me, I run them sideboard and do amazing.

1
Posted 02 March 2011 at 15:48

Permalink

And vamps are damage dealers themselves.. you don't need more. You'll do fine.

0
Posted 02 March 2011 at 15:50

Permalink

OK then I can change that up a bit. Thank you.

0
Posted 02 March 2011 at 15:51

Permalink

How about Pulse Trackers? Dunno, they're decent. Especially early game.

0
Posted 02 March 2011 at 16:54

Permalink

They're good don't get me wrong, but I'm not a big fan of them.

0
Posted 02 March 2011 at 17:00

Permalink

No biggy, runs well without 'em.

0
Posted 02 March 2011 at 17:02

Permalink

Thanks for the suggestion though.

0
Posted 02 March 2011 at 17:03

Permalink

what do you think about this deck though?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=155615

0
Posted 02 March 2011 at 17:05

Permalink

Perhaps Terramorphic Expanse? Could help speed things up and will be great for Bloodghasts

0
Posted 02 March 2011 at 19:34

Permalink

Those are in my sideboard. It's all interchangeable.

0
Posted 02 March 2011 at 19:48

Permalink

sideboard fetch lands are absolutely useless.
thats a wasted card slot.
and besides, what deck would you even bring them in against?
use marsh flats or that other fetchland which i forget the name of, lol.

also, lilianna sucks, man. ditch her altogether.
im too lazy to make suggestions, but all I can say is maindeck black sun's zenith

0
Posted 03 March 2011 at 16:37

Permalink

Fixed that issue

0
Posted 04 March 2011 at 14:17

Permalink

where on earth is vampire nocturnus: consider including

0
Posted 03 March 2011 at 11:06

Permalink

Psst.. it's standard.

1
Posted 03 March 2011 at 11:34

Permalink

2 or 3 Crypt of Agadeem might help speed things up a bit

0
Posted 03 March 2011 at 15:08

Permalink

Good suggestion, but I don't have any. Also, I don't think I need that much mana flowing.

0
Posted 03 March 2011 at 15:12

Permalink

It appears that your going for standard. IF not then maybe some Vampire Nocturnus...

0
Posted 03 March 2011 at 15:45

Permalink

Yes it is standard otherwise the nocturnus would be right there. I had to put in captivating vampire to try and suffice.

0
Posted 03 March 2011 at 15:46

Permalink

i did the same with mine but i named mine Team Edward cause my Captivating Vampire's are foil.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=146725

0
Posted 03 March 2011 at 15:59

Permalink

theviv69 has deleted this comment.

Posted 03 March 2011 at 15:58

Permalink

What about Urge to Feed?

0
Posted 03 March 2011 at 18:26

Permalink

I never found Guul Draz Assassin to be all that great in my vampire deck. It seems that I can never level him up by the time that he might be useful. Check out my vampire deck and let me know what you think.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=148516

0
Posted 03 March 2011 at 19:24

Permalink

Verdant Catacombs and Marsh Flats instead of 6-8 of your swamps would help you draw into.. not lands. Which is good. Take terramorphic expanse out of sideboard along with liliana and sorin.. if you've tested this deck against others, you mind telling everyone what problems you've encountered so we can try to suggest something to help for sideboard instead of just filler cards?

0
Posted 03 March 2011 at 21:09

Permalink

you should throw in another bloodghast too. maybe instead of a kalastria highborn?

0
Posted 03 March 2011 at 21:11

Permalink

I really like my deck as is. Everyone has good ideas, but it's hard to pull this out replace that here you know? The only problem with the deck was the inconsistent land base, so I will be fixing that with some fetch lands. Thanks for all suggestions.

0
Posted 04 March 2011 at 09:48

Permalink

Try running some vendetta's and sign in bloods i think, because sign can draw you into kill and creatures... if you run 4 signs then essentially you only have 52 cards in your deck due to how much draw, i would drop the vamp that makes you sack and the assassin... only because im not a fan of those, all in all im sure its strong, and thank god your vamps are straight black.

0
Posted 04 March 2011 at 14:10

Permalink

Vampires have to be straight black in my opinion! that defeats the purpose. I could get rid of the assassin for something though

0
Posted 04 March 2011 at 14:20

Permalink

Look into puttin in Blade of the Blood Chief

0
Posted 04 March 2011 at 14:57

Permalink

It's not necessary. There's enough fire power as there is. The idea of this deck is to swarm. similar to elfs.

0
Posted 04 March 2011 at 16:57

Permalink

It sucks when there's already a clear cut vampire deck established (Viscera Seer and Kalastria Highborn), so it's tough to try to do anything vampires without at least having that combo.

0
Posted 04 March 2011 at 20:50

Permalink

cabal coffers x 4

0
Posted 05 March 2011 at 12:04

Permalink

all i can say is where are the consuming vapors? it was by far the best black removal out of eldrazi, every black deck should run at least 2

0
Posted 05 March 2011 at 12:31

Permalink

It's not necessary. Vamps gain life on their own, also kill creatures on their own.

0
Posted 05 March 2011 at 12:34

Permalink

Very effective and fast, annoying deck. I'm fighting against it, not with it. Effective way - Shroud, infect and unblockable spells :)

0
Posted 05 March 2011 at 13:04

Permalink

Brookz has deleted this comment.

Posted 09 March 2011 at 07:13

Permalink

IT NOT A PREFECT VAMP DECK U NEED EVERY VAMP TO WORK WITH ONE OTHER. ONE BOOST THE OTHER THEY ATTACK IN PACKS NOT ONE BY ONE! AND UR SPELL DONT PROTECT THEM VAMPIRE FROM STRONG THREATS! LET UR VAMPS POWER EACH OTHER UP AND SPELLS TO BACK THEM UP! (PS) IM NOT YELLIN I LIKE WRITIN IN CAPS

0
Posted 09 March 2011 at 07:15

Permalink

Vamps don't work together. They're in it for the hunt. Any ideas sir? since you apparently know ur vamp. shit.

0
Posted 10 March 2011 at 18:16

Permalink

i like this deck but prefer my deck and think my deck plays quickly as well give it a look

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=154916


and i would remove doom blade add a grasp of darkness and three dark rituals to make your vamps play even quicker ive double summoned first turn with dark ritual and you could probably triple summon first turn with it if you have the right cards

0
Posted 09 March 2011 at 17:49

Permalink

It's a standard deck. It is almost as fast as it can be in standard.

0
Posted 10 March 2011 at 18:12

Permalink