Naya Pump (Type2)

by jsonn on 12 March 2009

Main Deck (60 cards)

Sideboard (15 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Urak Fronze ( One Dinamic Ward Spell ) My Poor Deck (Type2)
( Read The Text at The Bottom of ManaPlasm Description ) u will have a idea what deck it is.. :D

This is my Deck low Cost Out of financial but effective for any types of deck
( Sorry for my English im not good on it hehe )


Description why en when :

(Land)

Forest - DONT fight if u dont have it at the start ( coz all all of your creature will base on it that will be your life ) and this will help you to cast WILD NCTL at early game if u have.

Plains - your secondary color this will help to cast qasali to protect your self on attaking creatures even you dont have mana to support because at this time "at second turn" u will cast Druid of anima if you have, coz Wild Nctl this turn is in attack face ( i hope u get it hehe )

Mountain - This will be your 3rd support mana for ( Double Cleave , for Wild Nactl to get another +1+1 and
most specially for your Naya Charm to TAP all creatures target Player Control so that no creatures
will block your Crazy Creatures hehe )

Teramorphic - Coz almost all of your creatures will be depend on your "BASIC LANDS" so that you dont need Special Mana or Expensive because it will never help it or this type of deck search for any Mana that you need or if u have it at early game use is asap if u dont have Wild Nactl or green mana


(Creatures)

Qasali - As i said i will support your defence by playing this card w/o mana cost if u have forest and plains and i will also help you "MANAPLASM" ( your killer Creature ) and defend by playing qasali your manaplasm will get +3+3 and in total of 4/4 mana plasm and 2/3 do deffend attacking creatures of your opponent

Wild Nacatl - this will be your early but Ouch creature one to cast it will get +1+1 on evry basic land u have at this deck this will get +2+2 in total of 3/3 creature if u have it at the start of the game use it as long as posible it will get u advantages in second turn u will attack this point

Briarhorn - As you see some of your creatures have flash and almost of our spell are instant why? because you need to support your MANAPLASM by killing of your opponent ( sorry for my English my nose is bleeding ) and why this card? coz it you will use it as EVOKE or Play it by giving your creatures +3+3 or if u have MANAPLASM in play it will ge +7+7 in total of 8/8 MANAPLASM u will use this as instant so that u can play it at attacking Play. also u can use this as making your opponent shock! ( i dont know whats the best english word for it haha! ) by playing that card as defender 6/6 creature!

Druid of Anima : this will help for supporting mana specially Mountain and if u have it play it at 2nd turn if you have ( birds of paradise much better but i don't have money to buy that one so much better to use that hahaha! )

Manaplsm : Your Ultimate Creature! yes it is! it will damage 22 damage by if its not block and i will tell you how later. why it get 22 damge? coz every time you play a spell it will get +x+x base of the spell you play as i said i will tel it below.

(Spells)

Double Cleave just Simply Double times your Damage if your creatures will Unblock, Specially your Manaplasm and it will get First strike if you need to support of creatures by killing

Giant Growth - Your Creature get +3+3 by playing dis spell in 1 mana Consumption and supporting Manaplasm to be killed in form of 1/1 when and of turn. by giving Manaplsm +3+3 and +1+1 coz of its mana Cost in total of 5/5 ManaPlasm

Naya Charm - to tap all creatures of your opponent so that no one can stop of your ONE DYNAMIC WARD SPELL! and by Tapping your opponents creatures when he use a Ability like ( Transmuter of Conflux ) Vanishing Knock and Other Spells that can Stop your Attack. it have also 3 Damge on Creatures so if u need it by killing 3/3 creatures below use it as +3+3 for manaplasm be careful of using this card always think first uppon situation.


Siggled Blessing : Why s this it need Plains and Forest? coz when u have a lot of creatures as u can see almost your creatures have a maximum of 4 to cast, means u can play creatures if u have 4 Mana in play so that any creature u can play it now ( NOSE BLEED @-). and when u target any creatures sample Wild Naclt as 3/3 so +3+3 it will get 6/6 and if u have Manaplasm in play it gets 4/4 Manaplsm ( i hope u get it hehe )


( Plainswalker )

Garruk - Actually i have only 1 Garruk on my deck and i just got it on booster pack then i dont have money to buy one hahaha! so i just lied this is not my overall deck coz i dont have 2 garruk wgahagahah! i just have 1, so.. why garruk? because garruk have the ability perfect for dis deck, "EARLY GAME and MANA PROD" i hope u get my point, u dont need his last ability, in my play i use his 2nd ability just to have a 3/3 creature so that i have a blocker or i have morethan creature than my opponent so when i cast my combo.. my even 1/1 creature is UNBLOCK i have way to damage my opponent morethan 10 Damage in that turn! but actually i just use garruk to untap 2 lands even i have only 3 lands in play..

( Explanation for my SideBoards )

Guttural Response - To Cancel ( Vanishing Knock, Unsummon, And other Instant spell of blue )

Laps of Certainty - 3 to cast assuming that your opponent ready to cancel your combo then ur manaplasm gets +3+3 also.. u have 1 ward volcanic ward Spell so it doest matter if that card is go to top of its owner libary

Naturalize - If u have a Artifact deck opponent not just like that u know why is dis is needed hehe!

Magma Spray - Actually this will only kill some small creatures but is effective because u only have a bit of red mana, i have a suggestions ( BUY A FLAME JAVELIN!! ) but be sure to add 2 red mana for your deck why?! i think u know it CHECK the Deck only 3 RED mana u have and it will get u as soon as posible wahhaha! but also u have a Druid of anima, dont worry, hehe! Task : u will need to direct the flame javeline to a player not just THAT! its total of ( 6 )!!! yes its 6 read the card and you will know.. 6 CASTING COST! but u only use 3 RED mana for Comsumption i hope u get what i want to say.. meaning?! it will boose your MANAPLASM to GIGANTIC 7/7 MANAPLASM Just for 3 RED mana! and total of 11 Damage for that turn! a lot of porpose of that card.. but,, Suddenly, i cant buy T_T hahaha! but i is ok gogogo ! fight fight fight!! yeahh!! :o)

YOUR OBJECTIVE AND HOW TO USE IT

Almost of my explaination is in every creatures, Spells and lands, i hope u understand but heres so way to use it. REMEMBER! this deck will be powerful in early game to mid.. in late game u know what happen wahahah! but acctually u can win but be "PATIENT" be sure that your opponent is TAP OUT ( no mana to be played ) in my play... i have a opponents Life link and i win! he got 37 life and i have 5 life remaining but i got my plan that time i i got him no mana at all to cancel my combo.. then i have 7 cards on my hands MANAPLASM and QASALI in play, so how do i get that damage? ( 2 Giant Growth + 1 Siggled Blessing + 1 Double Strike +1 Naya Charm) Compute all of it, and u will know.. thats total of ( 39 Damage ) BUT! thats just a luck! for making a 39 damge hahaha! that was my day wahahah!!

Sample of senario :

* manaplasm in play and anything creatures u have or much better if u have a druid of anima, the most best way by giving your opponent 22 damage here.. attack face - if your opponent assigned a blocker use Tap all creatures "if it is cancled or return it by using "vanishing knock" Unsummon or Path to xile You have SideBoard Please take a look hehe " if they dont have, go.. with your combo.. lets continue , Tap all creatures( naya charm ) Siggled blessing on ManaPlasm ( it get +3+3 and other Creatures get +1+1 and the mana cost is 1Plains and 1Forst means 2 mana cost ur mana Plasm get +2+2 again) and Double Strike coz no one will block it and it also get +2+2 because of ManaCost) and the total of all of it is = 11/11 Mana Plasm AND! the Double Cleave make it 22 Damage! ( i hope u get it ) By using 5 mana + Druid of anima and u can also use + Giant Growth instaid of Sigled Blessing 20 Damage in total of that.
thats only a sample for your combo..

in my play i have 13 way to win by that deck i i hope you to descover it, remember! that not only Manaplsm your way to win u have in total of 16 + ( 4 MANAPLASM ) creatures and 16 +( +4 birarhorn - This is as Instant Pump or A Crature instaid! ) instant spell to win!


in my play..
some of my Game enemy got a most i hate cards in their DECK like "UNSUMMON" , "HOLY DAY" "VANISHING KNOCK" and the most latest "PATH TO EXILE" thers a lot of way to counter your combo, but thats the best card that can stop your way to win so that theres a SideBoard to use i hope i dont need explanation why is that sideboad i use because my shorts getting a lot of Blood came from my nose hahahaha! thanks i hope u like my deck even dont have financial to buy a best Deck even your poor to build a gud deck, ATLEAST! YOU HAVE ONE! :D thanks a lot guys..


P.S.
Weakness of this Deck is Burn Deck but i assure u! i did that and i survive! hehe.. Just Dont Put Manaplasm If u have Only 3 Mana to support it when the opponent tying to kill HIM OR HER! or what even of that gender of that sweet manaplasm ahhaha!

-Jsonn My collor is RED! but i got green whahahahaha! YANE! salamat! :*:*:*:*


Deck Tags

  • Weenie

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1600836

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Naya Pump (Type2)

I think if you're playing Naya, you should really get some Wooly Thoctars. They're as good as it gets early-mid game, and they can beat down if your Manaplasm ends up staying small for a turn. A good replacement for Terramorphic Expanse might be Jungle Shrine. Also, I don't know how you feel about such a high mana cost card (and you already have Double Cleave and Giant Growth), but Sangrite Surge on a Manaplasm is absolutely crazy. A 10/10 double striker will win games pretty quickly. I would recommend some burn spells such as Pyroclasm/Volcanic Fallout and Incinerate, but it looks pretty nice otherwise.

0
Posted 28 April 2009 at 16:25

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