Peasant Burn (0 rare, 5 uncomm..

by loki3 on 29 March 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (3)

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Deck Description

This deck generally golfishes on turn 4. Meaning if your opponent is a goldfish and doesn't play spells, it wins on turn 4.

It can win by turn 3, and it also has some awkward runs where it ends up wanting to win but has to wait because the opponent is at a litlle bit more than 7 life, you have 3 or 4 lands, a Shard Volley and a Fireblast.

It could swap in several 2-mana, 3-damage spells for Shard Volley. Searing Blaze and Lash Out are not good enough against creatureless combo/control decks in Peasant. Which can be quite prevalent. Thunderbolt or Volcanic Hammer could work. I thought about Burst Lightning, but I've only once gotten to 5 mana.... but hey, it is an upgraded Shock.

Uncommons: 4x Ball Lightning, 1x Flame Javelin



Next decks I load up will be Combo Decks...

Deck Tags

  • Burn

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

000540

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Peasant Burn (0 rare, 5 uncommon)

Ball lightning is a rare. Otherwise it looks alright.

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Posted 29 March 2010 at 07:40

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minty4magic has deleted this comment.

Posted 29 March 2010 at 08:04

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it's ok unless u run into white - Ivory Mask; Aegis of Honor;... or heavy counterspell decks

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Posted 29 March 2010 at 10:13

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Ball Lightning was released during a set called the Dark without the happy gold an silver symbols. When it was released, the Dark cards were considered by Wizards to come in two rarities, common and uncommon. However, since then, Wizards has changed its mind (and the Gatherer database) and listed some of these cards, such as Ball Lightning, as rare.

The official "the Dark" spoiler: http://www.wizards.com/magic/generic/cardlists/The_Dark.txt lists Ball Lightning as "Uncommon 1".
I was using the rarity from the spoiler, Magic Work Station, and other online references, and it considers it an uncommon during "the Dark". StarCityGames does too. As do many other sites that sell cards.

But if you really push, I swap them for 4 Flames of the Blood Hand (2R: 4 damage to target player. Unpreventable damage, the player can't gain life this turn. Still can be countered, but a good spell.)


I like this version less than any of the Iso-Burn builds. I'll load one of those for you.

And Control: all decks have a weakness. It is unfortunate, though true. There is no almighty win deck. Partially because it has to play other decks that are similar to it.

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Posted 29 March 2010 at 16:35

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