lowercasejay

46 Decks, 79 Comments, 19 Reputation

Twinflame is an interesting card because casting will trigger a heroic affect and get you an extra critter. If used with Agent of Fates you can sacrifice the twin for no net critter loss.

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Posted 05 May 2015 at 21:38 as a comment on Budget Decks: Rakdos Heroic?

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What about the other Ajani planeswalker with his +100 life ability. Sick with Sage of Hours & Rox

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Posted 03 May 2015 at 16:59 as a comment on Infinite Lifegain

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How do you win?

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Posted 03 May 2015 at 16:50 as a comment on Standard Lifegain

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Bow of Nylea fits nicely as does Avatar of the Resolute to have a massive thumper in late game.

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Posted 03 May 2015 at 16:33 as a comment on Budget Standard: Infinite Turn

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Harness by force if they get a big critter out. Works okay with howl of the horde.

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Posted 01 May 2015 at 18:33 as a comment on 20

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I'd drop a Font or two and consider a Savage Ventmaw or two. Or perhaps with all that mana a hydra?

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Posted 01 May 2015 at 18:31 as a comment on G/R Heroic Ramp

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1 Magmatic chasm to get them through if the game gets too far along? Spear of Heliod provides some buff and removal.

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Posted 30 April 2015 at 14:40 as a comment on To Victory!

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Purphoros + ascendency + your critter creators is a solid play. Can be lethal. Outpost siege for the extea cards.

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Posted 30 April 2015 at 05:54 as a comment on Mardu Assault

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If Impact Tremors is so important, you should play 4. They are cumulative and relatively cheap, so load up! Also, Secure the Wastes is brilliant paired with Tremors/Purph.

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Posted 21 April 2015 at 05:17 as a comment on Purphoros, God of the Tokens

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Purphoros, God of The Forge + all your Critters and Mardu Ascendency is pretty brutal to your opponent.

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Posted 21 April 2015 at 04:49 in reply to #546449 on Mardu Warriors

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Mind Sculpt is an easy library to graveyard play.

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Posted 20 April 2015 at 13:49 as a comment on Budget Decks: Thought-Stealing

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Secure the Wastes, possibly Impact Tremors. Tymaret is an option.

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Posted 20 April 2015 at 13:41 as a comment on Mardu Warriors

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Magmatic chasm to get them through turn 5 or 6 when blockers are out?

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Posted 20 April 2015 at 13:19 as a comment on Pound their Faces!

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Magmatic chasm could be great here. Also Butcher of the Horde goes well with Athreos

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Posted 18 April 2015 at 02:34 as a comment on warriors come out and play

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End hostilities w/ outpost siege ans tymaret would also work. Brutal Hordechief is strong too with that blocking trick.

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Posted 18 April 2015 at 02:23 as a comment on warriors come out and play

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Purphoros for the 2 dmg per critter. nice deck!

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Posted 18 April 2015 at 02:21 as a comment on warriors come out and play

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I'd add Purphoros God of the Forge for the critter plop damage. Brutal Hordechief would also work.

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Posted 18 April 2015 at 02:18 as a comment on War = Dash?

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Purphoros and outpost siege are good here, 2 of each. Siege works when dash critters come back to your hand. With tremors and outpost you get them coming and going.

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Posted 18 April 2015 at 02:12 as a comment on Mono Red Dash

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No Purphoros? Ideal for this deck. Also Magnetic Chasm would be effective.

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Posted 18 April 2015 at 02:08 as a comment on Dashing Impact Siege.!?

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You should add four Secure the Wastes here. Also goblinslide might work too.

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Posted 18 April 2015 at 02:05 as a comment on TREMORS DECK WINS

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