Trostani

by LynxStar on 04 October 2012

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Iona, Shield of Emeria => The Great Henge
Heliod, Sun-Crowned

Deck Tags

  • EDH

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,298 times.

Mana Curve

Mana Symbol Occurrence

5500050

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Trostani

Not doing any math but it seems your curve is very high right now I'm gonna suggest adding some mana fetching dorks like wood elves/farhaven elves/ yavimaya dryad(they work great with a skullclamp). Personally not a fan of the yavimaya elder so much as i like my value up front. If you do decide to add in a few more 2 power or less guys Reveilark becomes a solid choice as well.
couple creatures that come to mind that are on theme:
serra ascendant(lifegain/aggressive dude)
thragtusk(lifegain/token)
phantom nishoba(lifegain that doesn't count as lifelink, also abusive with + counters)
Stoneforge Mystic(get skullclamp most importantly in green white need draw)
Baneslayer angel(kinda plain for edh but efficient)
Pelakka Wurm (life gain + replaces himself when he dies, not to crazy about him)
Terrastadon (late game u could always consider popping off some land if u have a doubling season/ parallel lives out)
Worldspine Wurm(just looks fun and right on theme with the tokens)
Penumbra Wurm(token on death)
Symbiotic wurm(7 tokens on death)
Craterhoof Behemoth(badass finisher in a toekn deck)
Knight-Captain of Eos(defense + tokens, also works really well with elspeth out)
Wolfbriar Elemental(arff arff)
Kamahl, Fist of Krosa(silly paired with elesh norn destroying others lands, overrun is soild too)
Rampaging Baloths(strong dude +tokens, works even better with fetches of course)
Loxodon Hierarch(life gain+regen the team)
Obstinate Baloth(life gain)
qsali pridemage(removal)
harmonic sliver(removal)

Artifacts:
Behemoth Sledge(soild lifegain/trample)
Batterskull(solid lifegain, little expensive but pair with the stoneforge mystic its sweet)
Sensei´s Divining Top(smoothing out those draws)
Phyrexian Processor(huge tokens potentially = huge life)
Eldrazi Monument(solid in a decks that has lots of tokens)

sorcery:
Archangel´s Light(lifegain +helps if the game is going long although praetors council might be better here)
cultivate/kodomas reach(boring ramp but its solid, no primetime so these become more important)
Decree of justice(cycle for a card plus some soliders or just some fatty angels)
Replenish

instant:
swords to plowshares(instant removal is just needed sometimes and this is the best)
Path to exile(slightly worse than PTE but still great)
Eladamri´s Call (creature tutor to hand always solid)
Rootborn Defenses(protect your team from a wrath then populate seems solid)
Sundering Growth(art/ech removal + populate)
Return to Dust(soild removal)


enchantment:
sylvan library( great card filter/draw for life which you will have plenty of)
Survival of the fittest
Beastmaster Ascension(+5/+5 is huge but usually better in more of a token deck, which this can easily become)
Sacred Mesa(tokens)
Mobilization(tokens)
Privileged Position(protection)
Ascetiscism(protection)
Sterling Grove(noticed u had a decent number of enchantments in the deck, protection+tutor)

land:
Fetches( expensive i know but with sun titan they are great, also work well with crucible of worlds or life from the loam although the latter isn't all that good in this kind of deck)
Strip mine
wasteland
homeward path(solid against blue)
Emeria, The Sky Ruin(somewhat hard to get going in a multicolor deck but this land is strong once online for not much effort)
High Market(sac outlet, save your guys from being stolden or other annoying things)
Razorverge Thicket

Ok I know thats a bunch of ideas and not exactly suggestions for what to cut. Let me know if any of these ideas intrest you and i can give you my opinion of what might be worth cutting. I didn't really think some of these through and i forget exaclty what your focus was. I think you mentioned more lifegain than using tokens. Let me know it looks fun but maybe just a little top heavy on the mana curve.

0
Posted 18 October 2012 at 02:18

Permalink

Oh ya just some more staples that would work great in your deck:
Genesis Wave(you have a high permenant count)
Tooth and nail(you have some really strong creatures)

0
Posted 18 October 2012 at 02:28

Permalink

Acidic Slime(staple)
krosan grip
moment's peace
constant mists
Green Sun´s Zenith
Chord of calling
enlightened tutor
idyllic tutor
Angel of Serenity(haven't tried this guy yet looks solid tho, recursion or temp removal)
Miren, the Moaning Well( or diamond valley but that is super expensive)
Command Tower(staple)
Rhox Faithmender(double life gain)
darksteel plate(help keep your general on the board)
Venser's Journal

0
Posted 18 October 2012 at 02:59

Permalink

Phantom Nishoba is solid, especially since I already am running Cradle of Vitality. Solid card I didn't even know this specific one existed.

I absolutely want to put Stoneforge Mystic in the deck with atleast one if not both Batterskull and Behemoth Sledge

The only wurm I seriously considered was Worldspine Wurm. It's really solid card for EDH even stronger if Trostani or any token manipulator is out it can be awesome. This is on the low end for things I am considering. Basically everything else is more critical.

Baneslayer: Same deal as Worldspine Wurm only lower.

Knight-Captain of Eos: A strong card, I can see how it can be really strong. No intentions of implementing this unless I decided to focus purely on tokens.

Craterhoof Behemoth: Another card I considered and chose other stuff over it. Similar to baneslayer it falls on the list below worldspine. Worldspine can both finish the game, regen 30 life with just it and trostani, and is just as strong next turn as it it was the turn it came down. Craterhoof is a finisher, it's lackluster if it doesn't win the game.

All the other creatures are good but subpar, some of them would become viable if I went the full token route. Rampaging Bathloths are probably the best thing here for my current build.

The two equipments I already want to run, definitely at least one if I don't have the space. Divining Top falls into the same place as Worldspine. Good card but wtf do I take out for it? Not an absolute must use like Stoneforge.

Processor and Monument were both cards that were in my deck up until the last second. I would love to work both of them back into the deck. Processor less so, could backfire. Would be dangerous to drop for a significant amount without Trostani out and 4 extra mana available. Still could backfire even with both of those.

Not intentions of working any of the instants or sorceries into the deck.

Sylvan Library: Absolutely great card for this deck. Definitely should be worked back into the deck. Thanks to the life gain I can very easily consistently negate the negatives of the card.

Survival of the Fittest: Worldspine situation.

Beastmaster Ascension: Worldspine situation, lower on the list. Afraid it's too situation. Could use some feedback on this. It could easily be a necessity.

Sterling Grove: Worldspine situation

Other Enchantments: Meh

Emeria and Razerthicket: No

Other Land: No excuse for not running these other than the expense.


Stuff to Add: Descending Order of priority
Lands (pull basics for their slots)
Sylvan Library
Stoneforge
Batterskull
Eldrazi Monument
Beastmaster Ascension
Worldspine
Phyrexian Processor
Behemoth Sledge
Sterling Grove
Baneslayer
Divining Top
Survival
Craterhoof Behemoth

0
Posted 18 October 2012 at 03:25

Permalink

I started my response before you posted the other two comments so this will address both of those.

Absolutely on command tower and Miren, the Moaning Well pull two basics for it.

Would like to work in genesis wave, I'd place it after Batterskull....nvm I already am running the card, couple other suggestions you made fell into this situation. Ha, good thing I caught this, I'd have ended up running two genesis waves.

Darksteel plate definitely. Probably swap this with Batterskull. I still really want to put batterskull in but keeping Trostani around, or just making any creature a wall, is more important.

Rhox Faithmender I feel the same about this as boonreflection. Stronger than boon reflection since it can get pumped in a variety of ways in the deck and then abuse it's lifegain, but weaker since creature removal is just so much easier. Easier to abuse, easier to lose.

Not really interested in anything else you suggested.

Here are cards I think are good options to drop in descending order. First card is the best card to drop.

Chalice of Life
Growing Ranks
Wayfaring Temple
Hour of Reckoning
Beacon of Immortality
Crush of Wurms
Boon Reflection

Those 7 I wouldn't mind losing. I could also do the two below but I think it would take away from the deck.
Elspeth Tirel
Marshal's Anthem

0
Posted 18 October 2012 at 03:52

Permalink

Having played some games against this deck now I see its power in action and without a good suite of removal these deck is downright dirty. I still can't believe you pulled off that Epic Struggle victory lol, go figure the one card i was adamant about you cutting shows me.

A straight up improvement over Explosive Vegetation is skyshroud claim, grab temple garden and savannah untapped?!? yes please.

I've seen you go into topdeck mode already in the few games we've played and was thinking that you would benefit from a few draw spells. I know Momentous fall is on theme with the life gain and the card draw would be just as soild as in omnath with all the fatties you have in here. another more boring card would be harmonize draw 3 cards for 4 mana.

For lands i was thinking the inclusion of a gaea's cradle would be worth it seeing as how you spit out armies almost every turn.

Currently you don't have any graveyard hate in the deck that I can see and personally i feel every deck should have atleast 1 or 2 cards. Scavenging ooze is really solid and can gain you a few points of life while your removing good recursion targets. Rest in peace is a very strong hoser but i don't see you running it in this deck. Night soil is pretty good. then you have the one shot effects which are cheap and effective like tormods crypt and relic of progenitus. Stonecloaker is an interesting choice, he has a few uses wether it be saving a dude or removing a specific card while bouncing himself to do it again at a later time. Out of these choices the ooze is my favorite.

When running these kind of silver bullets creature tutors go a long way so i'd like you to reconsider eladamri's call again. Another couple tutors to consider are idyllic tutor, enlightened tutor, green sun's zenith, chord of calling and wordly tutor. You know how powerful they are, but it does take away from the big fun deck you have built making it more consistant over random fun. I know you turned them down the first time, I'm just thinking you might want to reconsider because sometimes you need an answer right now.

Ok so as far as cuts go you list is getting tighter and tighter with every upgrade so first i'm going to just comment on the ones you suggested that are still in this current decklist:
Crush of Wurms- lots of wurms, but plain 6/6 needs lots of mana , i agree with cutting this
Boon Reflection- this card is nuts when you have the other lifegain online otherwise its just 6 mana waste a turn.
Elspeth Tirel- I like this in the deck very much
Marshal's Anthem- I also really like this card in here

Some card that i would consider cutting:
Beastmaster Ascension- in your current list I don't think this is as powerful an effect than say if you were all in on the token strategy, its strong but difficult to turn on.
Parallel Evolution- usually when you have tokens out its in mass to begin with like an avenger or storm herd, you probably already won by this point this looks like win more. Plus rhys can fill this role still.
Epic Struggle- I know it got there but I still feel this is on the chopping block, if you have 20 guys out normally and you haven't won yet something is wrong seeing how strong your creatures are.
Luminarch Ascension- turn two this is great but it gets everyone gunning for you in the later turns if you draw it, your deck can defend itself well but this is stronger in a control deck with lots of removal/wraths.
Vitu-Ghazi Guildmage- this guy has very expensive abilities in a deck where you almost always have expensive things to cast, the strongest tokens you could populate would be ajani's avatar token but usually it would end up being a 1/1 elf/pegaus/plant or a 5/5 wurm not bad but probly wouldn't have the mana after playing worldspine or armada wurm
Grove of the Guardian- not a fan of the requirments of getting this guy online, he is a good one shot and populate target tho. vitu-gazi city tree is another good land token maker.

I still feel this deck would benefit greatly from 1 or 2 more ramp spells, Garruk wildspeeker could fill this role as well ramp/token/overrun is on theme for sure. I love planeswalker with doubling season ;)

0
Posted 22 November 2012 at 02:03

Permalink

I can't believe I didn't think of this before but Mimic Vat would be pretty bonkers in this deck. Also Phyrexian Processor is worth testing even as a proxy, as long as you have the 8 mana to cast and activate with trostani on the board your investment it instantly returned regardless the amount of life.

Soul's magesty is another card draw spell, just like garruk primal hunter -2 ability. of course it requires a big dude to get good value out of it but your deck has no shortage of those. Praetor's council might also be another spell which can refill your hand, right now you don't have much for recursion in the deck.

Big dumb elephant over woodfall primus like we talked about on saturday seems like the right choice.

0
Posted 17 December 2012 at 22:11

Permalink