Deadly Sins: Wrath

by MadPacman on 23 January 2011

Main Deck (60 cards)

Sideboard (4 cards)

Creatures (2)

Instants (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The idea here is each turn creatures become slightly bigger and meaner and perhaps gain an extra ability, Until of course the deck unleashes all hell no matter the number of opponents. Different take on Wrath here because Wrath of God or DoJ wouldn't really bring the sin out as much. But endless elementals with trample and haste, that would be re-god-damn-diculous,

This deck has been brought to you by Skrillex - Kill Everybody.

(http://www.youtube.com/watch?v=0nrmWz3RVQA&feature=related)

You should prolly listen to the song while reviewing this in order to fully grasp the amount of carnage this deck causes.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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This deck has been viewed 1,617 times.

Mana Curve

Mana Symbol Occurrence

000520

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Deadly Sins: Wrath

OK, an actual run through:

Nature's will + Aggravated Assault = Classic infinite attack
add a Splinter Twin = Infinite Creatures
add Sword of Fire and Ice + Sparkspitter = Infinite Creatures (well, for as many cards as you have left in your deck) - Also the sword will allow you to draw til hearts content, this may be important for mana
add Obsidian Fireheart = all enemy lands are now on fire

With Thundermare there is no more game.

Please help me make this a little more quick and reliable!!


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Posted 24 January 2011 at 17:36

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Where's the rest of them man? You still have 4 more!

I think Sloth should be a Chrono-Stasis deck =P

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Posted 29 January 2011 at 13:46

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Hey man, it's been a while I know, but I can really only do this in my free time, and between work and university I've had none. But I've re-entered the scene, and I'm liking what I'm seeing.

Firstly I'd like to thank Magic for coming up with Sword of Feast and Famine, for this very deck in particular. If I don't need to run Nature's Will, then I don't have to run green, and the end game of this deck becomes reliable and mean. It did mean I had to take out the Swords of Fire and Ice, which I love dearly, but unfortunately they didn't add enough here. Which has me wondering what to do with those Sparkspitters since they're obviously not as good. I'll leave em in for now.

On a second note, I have started building the last of this series (DEADLY SINS), and I love your idea of the stasis deck, nothing would fit better :). Honestly it took me a while to see the point of even using it since it also means that you yourself are screwed when your shit is tapped. Then I discovered Vedalken Mastermind and Despotic Scepter and I felt silly. This idea is awesome.

I'll post the rest of them up here within the next couple days, your comments are helpful, and helpful comments to be lacking around this community, so anything is appreciated. Thx man.

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Posted 18 April 2011 at 04:12

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no hell's thunder? also i would suggest either lifeline or sundials, another card i would suggest is adding blood frenzies there allways fun to play and also if you want brute forces as well i also don't understand why nova chasers arent in here

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Posted 29 February 2012 at 08:03

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Ah yes I will have to find a slot for hell's thunder, I don't see much way for lifeline+sundial combo there just isn't the room, and boost isnt really what the deck was designed to do, as long as things have trample all is well. nova chasers are good, but I wouldn't know what to take out for those either.

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Posted 29 February 2012 at 08:17

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i would add pyreheart wolf or ember gale or something like that because i just noticed the sword/aggrivat assault combo really sick man

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Posted 14 March 2012 at 01:17

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