Equipment Weenie

by MagicLango on 14 April 2011

Main Deck (60 cards)

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Deck Description

This is a white weenie equipment deck designed to use squadron hawk, stoneforge mystic, and puresteel paladin. Lots of equipment including stuff with living weapon ensures enough artifacts and equipment for metalcraft and the card draw, as well as enough creatures to get into the red zone with. Heavy Arbalest combos with the paladin's 0 equip cost to turn your entire board into shocks, and with a mortarpod you end up with: sacrifice a creature, arc trail.

Deck Tags

  • Theme

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Mana Curve

Mana Symbol Occurrence

240000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Equipment Weenie

Let me know what you think of this, and whether it could be effective in the new standard in some form.

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Posted 14 April 2011 at 03:26

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one question, if that new paladin youre talking about is a knight, id instantly turn this deck into a knight tribal with stoneforge for the obvious tutoring personally, now back to what you really asked for.
i cant say that im a fan of mortarpod, the only reason why its working currently in your deck is because of squadron hawk, just the idea of sacing youre own creatures for a grand total of one damage seems silly to me.
also i dont know if you realized it but you have feast of famine in there twice, and you were probally thinking sword of vengeance, trusty machete is a good 1 drop piece of equipment to look into as well, hope i helped.

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Posted 14 April 2011 at 06:23

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I run two Feast and Famines in my deck. My meta main-boards plenty of Revoke Existence, O-Ring, and other forms of removal. (Note: I know O-Ring is extended, I play mostly vintage casual with T2 decks)

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Posted 14 April 2011 at 18:04

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You might wanna throw in 4 Quest for the Holy Relic. With the creatures that you're running it would fit perfectly in this build.

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Posted 14 April 2011 at 17:32

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2 Feast and famines are intentional, I don't know why they are separate- but one of them might become war and peace from the new set depending how good it is.
The new paladin is in fact a knight, but I don't see how making it tribal would be useful- knight exemplar would be the only reason and its not worth it.

Removal is probably a g odd call savaj, I don't have time now though.

As for quest- I had thought about it, but with stoneforges finding and putting into play cheap and paladins making equips 0, I took them out. I think the creature suite reflects that, seeing as I have all the bouncing guys that would come standard in a quest deck, but no memnites or ornithopters or argentum armors to really make quest worth it.

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Posted 15 April 2011 at 00:34

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Made some updates after the full new phyrexia reveal- let me know what you think.

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Posted 28 April 2011 at 04:05

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