Salvage Bash

by maleficus on 26 June 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Salvage Slasher-inspired deck. Essentially, an artifact-sac deck with the ability to get some things back if necessary.

Main problem is my colors' choices lack of acceleration; at best, I'd probably be able to start swinging turn three, and even then, only for a couple of damage per turn.

I've got a lot of the Mirrodin, Kamigawa, Lorwyn, and Scourge cards laying around (almost a playset). I'm trying to stay low on the rares, since I don't have many decent artifact rares other than the ones already listed...

Edit:
-4 Spawning Pit, +4 Minion Reflector
-4 Time Sieve, +4 Etherium Sculptor
-4 Thermal Navigator, +4 Myr Retriever

Edit2: Just noticed that Myr Retriever and Grinding Station are a good combo.

Deck Tags

  • Creature-Based

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

041600

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Salvage Bash

I've always loved Whispersilk Cloak, but here, since you're running blue, I don't think its altogether necessary - something that would give your Titans and Slashers flying would work just as well.

I've never found a real point behind Spawning Pit. In fact, I think you have far too many ways to sacrifice, and not enough creatures to sacrifice, lol!

I think there's really two ways you can go with this deck (that I can see right now):

1. You can add a playset of Genesis Chambers, make myr tokens and sack 'em all for goodies (and boosting your Glaze Fiends twice as much), then take down your opponents. Maybe add a Dolmen Gate or two, just to be safe.

2. You can go the Scarecrows and -1/-1 counters route. I really love Scarecrone, I think it's a great card, and if by "Lorwyn" you mean "Shadowmoor," then you're golden on this route (Grim Poppet and Lockjaw Snapper, ftw). If not, I'd take the other one, and just root through Mirrodin for some cards to sack.


For removal and burn, to keep with the artifact route, you could use Moonglove Extracts, or just some good old-fashioned kill spells.



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Posted 26 June 2009 at 01:29

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Great advice, thanks for your input!

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Posted 03 July 2009 at 23:27

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