Tiny Leaders: Hanna

by MalZenith on 03 February 2015

Main Deck (49 cards)

Sideboard (11 cards)

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Deck Description

Cards that I might need:
Council's Judgment
Repeal
Unexpectedly Absent
Compulsive Research

Cards on watchlist:
Arcane Denial
Dissipate
Oblation
Path to Exile
Jace Beleren

How to Play

1 for 1 everything. If you have Maze of Ith or Propaganda/Ghostly Prison out, it should deal with most of the weaker creatures on the board while you hold up Soul Snare or Condemn mana. If you can resolve a decent Martial Coup or Sphinx's Revelation, or land a good Standstill, you've pretty much got the game in the bag. Win conditions are Jace Beleren ult, Celestial Colonnade/Myth Realized beatdown, or plain old Elixir of Immortality stall. Hanna is there mostly as decoration, but she also serves some useful purpose in recurring stuff like Soul Snare.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1922000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Tiny Leaders: Hanna

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