Espaar T2

by Manax on 27 July 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Sorceries (5)

Instants (6)


Enchantments (2)

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Deck Description

Soooo. if you have any ideas or suggestions for how to get that deck better, go on ;)

I'm thinking about taking out Sunblast...

Deck Tags

  • Control

Deck at a Glance

Social Stats

1
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This deck has been viewed 1,445 times.

Mana Curve

Mana Symbol Occurrence

1924900

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Espaar T2

-Sigh of happiness- I love esper, and I have lots, and lots of suggestions for you. :P Don't take it badly or anything, just my thoughts. I always play U, B, or W in every deck I've played with seriously, and I happen to adore the combination of the three. My favorite deck I have physically made right now is my t2 esper beats with tempered steel and tezzeret, and up there in my physically constructed favorites is my esper control deck, which this looks a good bit like. So here's my suggestions and why. :)

-1 sunblast (not many targets, but still a good card, just not as much in this deck imo)
-3 royal assasin (no better than doom blade or whatever, even if it is repeatable, it's easily killable, and although it provides some protection, it requires them to be tapped, meaning they've already delt the damage to you. I'd cut this out and play something that doesn't mean 4 lands from a primeval (you can hardly deal with 2 here, much less only being able to kill after he swings))
-1 gideon avenger (solid card, but the double white is rough in a three colored deck, and it loses some effect if played later on in the game)
-2 alluring siren (awesome draft card, but I wouldn't say an awesome constructed card. even if it works well with assasin. but we're cutting the later, so no need)
-3 wall of frost (again, double is rough in an esper deck, and it doesn't seem to have many good targets to block in the current meta)

-2 baby jace (i'd rather be running 1 cost things to get me the cards I need, as his strengths here rely heavily on using his -1 not his +2, and that's best strength is getting the mana you need to play the spells you have, so a preordain or ponder is better imo)
-2 liliana (the discard isn't good enough, and neither is the tutor, which is why she's a very cheap ($ wise card) card and also rarely played)

-3 duress (I just feel that inquisition is much better, and the noncreatures spells around aren't whats going to be killing you (besides tempered steel and pyromancers, and splinter twin, but those are all also hit by inquisition (or at least the exarch is))
-3 tezzeret's gambit (just better draw cards, and with what i'm taking out, the prolif isn't worth it)
-2 frost breath (there's just better cards out there)


So now to move onto what to add. Obviously we'll want 26 lands, and you forgot Marsh flats, so throw those in there. Also, colonnade isn't as good imo as tar pit, so i'd drop that and run the later.
Next, we'll need new win-cons, as i dropped a lot of your early game control, and a few wincons.
I'll let you pick these as you want, and remind you to realize that by t5 or 6, with 26 lands you'll have the mana for doubles, but no triples. i'll list the good ones for you here.
Baneslayer, Sunblast, Massacre Wurm, Grave Titan, Wurmcoil, Gideon (run 3 of anyways, even if not as wincon), batterskull (even t5 is a long lasting gamechanging 4/4 lifeling vig) as well as tar pit (again, probably an auto-run, but not too many.)
I'd say probably run 5-6 wincons, and possibly more if you're running sunblast as one of them, as she offers a lot of control, also, run 3 gideons anyways, but don't count him as a wincon.

Next for control. You'll want a variety of board sweeps, counters, preemptive aid, and spot removal / control. there are a few definite plays, those being 2 doom blades, 3 go for the throat, 2-3 day of judgement (depending on your meta,) 2-4 inquisition (see previous parenthesis,) 4 mana leak, 3 gideon, 2-3 o-rings. I'd do 3 o-rings as they're powerful against things you aren't controlling through tapping, like with gideon or what not. Then you can look into more spotty ones. Exarch can be flashed in to either tap down their blue mana being used for a counter, or their creature, and then uesd to block. Tumble magnet is useful, and colorless, negate and pierce are Dependant on your meta, so is demystify (instant destroy enchantment, which is solid,) gideons lawkeeper (dependent, but probably better overall against the general meta,) as well as maybe another tec edge, also a very solid play - dismember.

then you'll need CA - probably turn 1 and turn 2 CA, so you can use t3 and 4 to stabalize until t5 when the tides turn in your favor. So check out preordain 4x automatically, and maybe 2 ponder if you decide to go wild and crazy and run hawks (with marsh flats and hawks, ponder might be better) but hey, that's just me. Also, you could easily convert this to a dark blade and skip jace and hawks and replace with more control / CA to be just caw-blade + black. solid, and ponder works wonders there.


Very pro deck, esper is really THAT good - I love it. and i like your deck, but that's just my two cents.

If you like it, or even if you don't, i spent a lot of time writing that, so maybe leave my deck a comment? :) or like for like?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=214558

hope you don't think i thought your build was bad or wong, but of course, all decks need help and hard core criticism, which is why i linked to my deck. :P rofl

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Posted 27 July 2011 at 05:53

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First, thank you for the comment, second: I'll explain what I was thinking when I made the deck.

The royal Assa is good, yet killable, true, but when I tap it to kill a creature, the creature in question doesn't deal it's damage, because I killed it before the resolution of the combat, thus before the damage where done.

Alluring Siren was there to force them to attacke me, so I could either kill it with Royal assa, or block it with my big guys. And by attacking me, they can,t attack gideon

The wall of frost for early defense, and more tapping with the help of Alluring Siren.

Gideon Lawkeeper, just for the sake of saying'' I got something to tap''

Gideon's avenger is an amazing creature early or later with my frost titans or alluring sirens or lawkeeper or Gideon Jura.

I will take out Baby jace and lili to put in 4 preordain.

Take out one avenger and the three tezz's gambit, to put in more spell control and win cons, since I have enaugh board control with all of my fattys.Frost breath is going out too, but I must keep Duress because there's a lot of control player where I play, thus day of judgment and black sun zenith.

so +1 jura +1 oblivion ring +4 Mana leak +1Batterskull( just because I got one I dont use much xD)

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Posted 27 July 2011 at 06:29

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