Artifact Mana Deck

by McLOVIN_101 on 22 December 2011

Main Deck (60 cards)

Sideboard (8 cards)

Creatures (4)

Artifacts (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The goal of this deck is to get large artifacts out quickly. It has 20 artifact lands and 20 myrs of each colour. The mycosynth golem gives every artifact in your deck affinity for artifacts so your lands and myrs mana are basically counting for double the amount since they each take one away from the casting cost automatically. If you can't seem to get the mycosynth golem out then the master transmuter is in there to switch a myr with a bigger artifact creature. You should be able to get darksteel colossus out by turn 4 easily if you get the right cards.

Sideboard has cards that can be swapped in and out with the bigger artifacts. I highly recommend leaving in ALL 20 myrs as they are crucial to the mana production for this deck. However larger artifact creatures I have in are just ones of my preference. You can throw in any and make them work to your liking.

Deck Tags

  • Artifact

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,686 times.

Mana Curve

Mana Symbol Occurrence

04000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Artifact Mana Deck

Metal worker is a must for this deck!!!

1
Posted 22 December 2011 at 03:16

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AGREE!! thanks! I didn't even know about that card! haha I'll just have to think about where to add him in. I don't know what I would take out to add that in? Do you think its better than the master transmuter? I just know in some situations where I have played with this deck, I haven't had a whole lot of artifacts left in my hand after playing all the myrs. I'm thinking on average he will provide me with 6 mana probably, which is still very good, but is it better than the master transmuter?

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Posted 22 December 2011 at 20:31

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I would say take out 4 of those mana Myr maybe like one of each except the silver myr because the metal worker also works if you have those artifact lands in your hand . Tap him THEN play your land for your turn

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Posted 23 December 2011 at 01:16

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very true... i guess i could just make him replace a couple myr because he basically is producing at LEAST two manna a turn even if there is only one card in my hand. that alone is already more than what a myr gives me haha thanks!

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Posted 23 December 2011 at 02:58

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YOU NEED A COUPLE DARK STEEL FORGES it makes all artifacts indestructible

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Posted 22 December 2011 at 03:51

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I use to play this deck with a couple of those, but it just seemed that I needed something else in there to help if I wasn't getting the mycosynth golem out. So I added in the master transmuter and put those in haha. All the forge really did was make me use my myrs for blockers cause they couldn't die, but with the emperium out I don't bother blocking haha they can attack me all they want. And the only downside to the forge is that its not a artifact creature spell so the mycosynth doesn't work on it :/ you gotta pay the full 9 mana haha which is still very easy to do with this deck. I'll add it to the sideboard :)

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Posted 22 December 2011 at 20:37

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