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This is a control ramp deck, taking huge leads in turns 4-6. Using Trading Posts and Burning Hart, you can cycle and ramp your mana into oblivion, followed by dropping Forged and Akros out winning the game. In the meantime, you can stall and sweep using Verdicts, pressing with Ashiok, and challenging with unblockables/Strings. Control the fight with life gain, chumping, and hand advantage and you should have no issue winning so long as you don't play against aggro that perfect curves you before a turn 4 sweeper.
• Use Burning Hart to cycle your deck and ramp up mana (with Post).• Your Platemail, Keyrunes, and Akros are all immune to your (or any) sweepers. • Push and punish big blockers with your Keyrune horrors / Strings.• Post is your biggest asset. You need to learn how to use it well to win.• Both god weapons are for pressure, as is your Planeswalker. Bully with them.• Always keep a hand advantage with Post / Bones / Ashiok.• Challenge token users and bully bombs with Ratchet. • Cauldron your goat chump blockers for value and net gain.• Mutavault late game. Forge is a win condition, as is Akros.Don't take an opening hand without at least 3 mana, and don't take one without a RtB, Hart, or Platemail in it. You should also avoid opening hands with Akros and Forge in it.
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