MfWIC

14 Decks, 35 Comments, 18 Reputation

hey, you may want to think about adding Wild Beastmaster. With wild defiance and it being targeted with a giant growth, it will go from +3/+3 to +6/+6 but to all your attacking creatures as well. So at the end it will be +7/+7 to everyone.

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Posted 25 May 2013 at 06:47 as a comment on Titanic Trample

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It started off being a poor man's deck, but was able to replace the cards. Before I had Wild Beastmaster in the deck instead of Hellriders. As far as rubblepelt raiders go, I like hellriders better due to it having haste and the initial burn once i declare attackers.

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Posted 26 March 2013 at 08:24 in reply to #335651 on A Poor Man's Gruul

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SERVED! Drumhead, you are cool in my book. lol

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Posted 26 March 2013 at 03:31 in reply to #335163 on Inifinite Mill Combo Turn 4

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how about ethereal armor or rancor for some trample?

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Posted 22 March 2013 at 04:01 as a comment on Amazing Auras

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Too many ones and twos, and if you are looking for a way to pull Descendants' Path with Angels, check out my deck: http://mtgvault.com/mfwic/decks/descendants-angel/

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Posted 22 March 2013 at 03:52 as a comment on Avacyn's Angels

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Grand Abolisher isn't standard, and I think thats what he/she/it/Pat is looking for. On that note, all i can suggest is Silverblade Paladin and minus Righteous Authority in your sideboard for something more useful.

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Posted 22 March 2013 at 00:04 in reply to #334103 on Enchanted

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I went a different route on an angel deck I had made and still run. Its a bit of control and gets the angels out quick, I have green for mana ramping and a quicker access to getting my angels in.

Check it out: http://mtgvault.com/mfwic/decks/descendants-angel/

If you are keeping it standard, then my deck will not help out too much then xD

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Posted 21 March 2013 at 07:04 as a comment on Angels to the max

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since you are going with an all enchantment theme, there is Serra's Sanctum. Add P according to the amount of enchantments you control.

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Posted 21 March 2013 at 01:58 as a comment on Havoc of Enchanting

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I agree with Trstn, Huntmaster is a great card but not for a werewolf deck. Plus just taking 1-2 huntmasters out can buy you the whole werewolf deck lol

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Posted 21 March 2013 at 01:46 in reply to #333576 on Bark at the Moon

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if its a budget style mill, use some jace's phantasm or shriekgiests

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Posted 19 March 2013 at 04:30 in reply to #330328 on graveyard

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corpsejack menace I believe is the card you speak of.

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Posted 15 March 2013 at 06:49 in reply to #331490 on Vraska & Company

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It seems that it is a bunch of he cards he has and not entirely cards he was thinking of putting together and buying

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Posted 15 March 2013 at 06:42 as a comment on Trollgari 2.0

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I like the deck, but have you thought of using Splinterfright?

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Posted 15 March 2013 at 04:47 as a comment on Vraska & Company

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I had searing spear but since I depend on beastmaster for the extra buff, I replaced them with furor of the bitten. If I had hellriders then I would switched them out. As far another strangleroot, its 50/50 on whether I should take another boar for it and just keep it the same. Undying has its benefits and boar has the chance coming in 3/3 with haste. Its a toss up on how battle is.

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Posted 13 March 2013 at 18:24 as a comment on A Poor Man's Gruul

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Huntmaster is pointless in a deck where you want your werewolves to stay xform.

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Posted 12 March 2013 at 23:30 in reply to #330703 on Lycanthropy at it's finest!

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Been away from the comp. Just publicized it by phone. At work. Will put lands when I get home.

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Posted 11 March 2013 at 20:22 in reply to #330357 on Defenders... Assemble!

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Also do not forget about abrupt decay, destroys anything nonland with CMC 3 or less... best part it cannot be countered all for just a BG :)

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Posted 11 March 2013 at 06:14 in reply to #318384 on Pimp out my graveyard!

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The deck seems a bit unstable. There is not enough mana ramp to bring the angels out fast enough. Monowhite mana accelerations depends on artifacts and some enchantments. Sol rings, grim monoliths, things like that. As far as enchantments, there is Endless Horizons. Also you can combo in Knight of the white orchid with path to exile for a 2 land drop. Other than that, not much to gain. I have been playing around with the angel them for quite sometime and I have found a pretty efficient way with my deck. Its selesnya style using descendants' path for the free angel casting. Heres the link to the deck: http://mtgvault.com/mfwic/decks/descendants-angel/

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Posted 08 March 2013 at 22:37 as a comment on Indestructible Angels (Help)

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I see what you are talking about. thank for the suggestion. :)

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Posted 07 March 2013 at 03:28 in reply to #329369 on Double "Mill"

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if your going for a bloodrush deck style here some suggestions:
1- Only run rubblehulk if you plan on fetching lands, such as farseek, rampant growths, thinks of that sort. Otherwise, Zhur-taa swine pretty much replaces it.
2- Add 2 more slaughterhorns
3- Consider adding something like Splinterfright or Boneyard Wurm because keep in in mind that you are discarding creatures to the graveyard for pump and these creatures benefit from the amount of creatures in yours.
4- Rancor is a great card for the deck as well but if in a budget go for wreath of geists, plays off the amount of creatures in your graveyar, and also madcap skills.
5- Try getting some burn spells for control such as pillar of flames or searing spears.

I will try add more later. Kinda just giving some food for thought right before work. Hope this helps. :)

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Posted 04 March 2013 at 17:31 as a comment on Bloodrush :)

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