mrgoodbytes

102 Decks, 299 Comments, 1 Reputation

Easy hipponox, I was just joking around! I wasn't trying to be a jerk or anything :(. I actually tried a very similar concept using a Bant control deck, except I used a bunch of big green creatures along with Iona. It didn't go so well Lol. I'm sorry if my last comment offended you.

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Posted 17 February 2010 at 22:15 as a comment on iona morph. t2

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I would love to see someone Telemin Performance this deck.

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Posted 17 February 2010 at 21:32 as a comment on iona morph. t2

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Yea, I know that it's a little odd to have Earthquake in a goblin deck, but it's a really strong "last chance" card. As long as your opponent is at lower health than you and you have the mana to finish them, it doesn't matter if your goblins die. I wouldn't use it unless I had to, but I like the ability to have it as a last resort.

Basilisk Collar would be cool, but I don't know if it would be fast enough to run in this deck. I'll look into it though, good idea :).

What about lands Talkyn? Should I stay at 22? I don't trust having 18 lands, that seems way too low even for mono red burn, but I don't know if I need 22.

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Posted 17 February 2010 at 21:17 as a comment on I just wanted a deck name with the max char limit.

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It's hard to say. With no black you don't have access to Bit Blast. Of course, you could do 5 color cascade and use Maelstrom Nexus. As it is, I think it looks fun and interesting Lol. Hope it works :).

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Posted 17 February 2010 at 19:25 as a comment on cascade your deck away (help?)

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Sadly a lot of the strength of turbofog is the ability to chain Time Warps with a radical draw mechanism. I'm glad to see people are taking the turbofog idea and changing it around a bit, but I'm not entirely sure how well these ideas will work. I think your best bet would be to do a normal Jacerator / turbofog U/W deck with a creature win condition rather than mill (Luminarch Ascension and Iona would be an interesting wincon).

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Posted 17 February 2010 at 19:18 as a comment on iona fog (help)

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Forget what I said about Honor of the Pure. Right as I clicked "Add Comment" I remembered that it's white creatures only (of which you have 4). The new one from Worldwake works for all creatures though I think.

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Posted 16 February 2010 at 21:58 as a comment on converted mana cost= 1

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Eldrazi Monument / Honor of the Pure. That would let your little dudes pump up to something meaningful.

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Posted 16 February 2010 at 21:57 as a comment on converted mana cost= 1

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Changed it up quite a bit and actually traded for most of the required cards tonight. I still need the dragons, Dragon Fodder, a Chieftain and another Instigator. I'm running 4 Instigators because using them in combination with Siege-gang Commander is just awesome. Potentially 8 goblins entering the field on turn 3 if you have 2 Siege-gangs in hand. Not likely but still. With a Goblin Lord quest out... I think the small combos in here will go a long way. Took out Raging Goblin and Valakut, added more dragons and commanders. Also is 22 mana more than I need or can I get away with 20?

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Posted 16 February 2010 at 21:55 as a comment on Goblins make me giggle

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May wanna look into a few nonbasic lands. Graypelt Refuge and Sunpetal Grove come to mind.

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Posted 16 February 2010 at 15:30 as a comment on Ageless Oversoul

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Might want to put Earthquake in here. It's great for wiping out your opponents creatures and is probably more efficient than Comet Storm.

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Posted 16 February 2010 at 15:23 as a comment on Ramp Burn

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Lol thanks for pointing out that 3x Howling Mine. I meant to take out one of the Font of Mythos, but removed the wrong one. I took a Font out for the 4th Jace and went back to 24 lands. Yea, the towers aren't required, but I like having them in there. I'm also going to mostly agree with you now on Flashfreeze (I've played this deck a lot since posting the deck on here). The main reason to have it is for Jund, to Flashfreeze the more annoying creatures, like Siege-gang Commander. You're right though; I've gone against too many Vampire decks to keep it mainboard, so it's being swapped. Right now the main thing I'm wondering about is where I can put a Path to Exile. I only want to use one, but I don't know what I can afford to lose. Think it would be safe to ditch 1 tower for path and go back to 23 lands?

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Posted 15 February 2010 at 15:07 as a comment on Type 2 Turbofog / Jacerator V3

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You're missing possibly the strongest ally ever released! Try to find room for Kazandu Blademaster if you can, it's an amazing card. I like this deck idea though :). +1

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Posted 15 February 2010 at 14:53 as a comment on Boros Allies

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I'm really not a fan of creature enchantments... I would replace the Goblin War Paint and Claws of Valakut with other things. Perhaps you can find room for Zek'tar Shrine Expedition, Quest for the Goblin Lord, Ball Lightning, or maybe Voracious Dragon. Up to you though :). +1 for using goblins that don't suck!

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Posted 15 February 2010 at 14:50 as a comment on Goblins of the Pure Flame

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I would take out Spellbook and some of your nonbasic lands. Like this:

-3 Spellbook
-2 Magosi (I don't get this card, it gives your opponent too much of an advantage)
OR -2 Quicksand if you want Magosi that badly
+2 Reliquary Tower
+1 Font of Mythos
+2 Howling Mine

If you want extra turns, I would just use Timewarp.

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Posted 14 February 2010 at 08:58 as a comment on RAWR

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I would make this Esper and use Hada Freeblade / Join the Ranks. They're two of the best, cheapest allies you can get your hands on.

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Posted 12 February 2010 at 16:05 as a comment on Allies at the mill

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The Farsight Mask combo won't really work for anything. Farsight Mask has a "may" condition, so the masks controller can choose to simply not draw another card... You would have to take control of his turn with Sorin, burn him somehow, and then force him to decide to draw more cards.

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Posted 10 February 2010 at 19:40 as a comment on instant win yaaaaa

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Quite a good idea you have here. I wouldn't have thought of something like this on my own, but it does look surprisingly quick and competitive. +1

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Posted 10 February 2010 at 18:54 as a comment on Polymorphin Power Rangers

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Lol thanks to both of you.

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Posted 10 February 2010 at 18:03 as a comment on Turbo Jund Combo Thingy

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I've been trying to think of a way to abuse Treasure Hunt in a mostly land deck ever since I saw the card! +1 for figuring out a way before I did Lol.

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Posted 10 February 2010 at 08:30 as a comment on Treasure huntin' for the win!

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With all the black and lifegain, you may as well toss in Sanguine Bond. You might want to look into some better land cards as well (the Esper 3 color land, Glacial Fortress, stuff like that). Maybe card draw also?

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Posted 09 February 2010 at 09:51 as a comment on Lifelink FTW

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