Modern Zoo 2013

by Myc on 07 February 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (1)


Sorceries (2)


Instants (6)

Artifacts (2)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Its Zoo.

How to Play

Kill all of the blockers. Turn creatures sideways. Burn to the face.

Deck Tags

  • Zoo
  • Modern

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,449 times.

Mana Curve

Mana Symbol Occurrence

14042012

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Zoo 2013

Looks pretty good. How did you figure out the manabase though, and sideboard?

0
Posted 07 February 2013 at 02:02

Permalink

The manabase is the typical "20 lands" number for a zoo deck. I would have rather used a marsh flat or 2, but I don't own them anymore, and the fetches at that point are somewhat irrelevant as long as you have arid mesas and a few verdant catacombs. As far as which shocks to use, it made sense to have all of them other than the Dimir one (the only need for any blue is to turn on tribal flames. I understand that you only really need black for Bob and flames, but its easy enough to fetch out whatever other colors you need to at that point with the catacombs). Its basically a Naya deck, which is why the 3 basics are mountain, forest, and plains.

0
Posted 07 February 2013 at 02:10

Permalink

As far as the sideboard goes, the Gaddock Teegs are for turning off anyone who is using bombs (Karn in Tron, for example). I've always liked Nevermore, because it just flat out beats combo. Ancient Grudge to help with Affinity, Boggle, or Pod. Mindbreak Trap just in case someone gets the idea to try Storm without all of its pieces. Molten Rain pummels Tron, and really helps against any deck that is land intensive. Choke against anything blue (doesn't effect us much with only 1 Steam Vents in the deck), and Mana Tithe because no one EVER sees it coming. I may switch something out for Torpor Orbs, but I'm not positive yet.

0
Posted 07 February 2013 at 02:16

Permalink

Also, I had to find a substitution for Nacatl, so Steppe Lynx was the best I could come up with.

0
Posted 07 February 2013 at 02:09

Permalink

Kird Ape?

1
Posted 07 February 2013 at 02:47

Permalink

I tested it in Legacy for a while, and Vexing Devil is just so much more relevant.

0
Posted 07 February 2013 at 03:52

Permalink

Sowing Salt is a lot better than Molten Rain for what you're going for.

0
Posted 07 February 2013 at 04:14

Permalink

Yes, and no. The biggest issue with Sowing Salt is the 4 mana to cast it. I know 1 extra mana doesnt sound like a big deal, but in a deck that runs 20 land and curves out at 2, 3 mana is doable. 4 is a hell of a stretch. Also, the shock effect attached to Molten Rain is relevant when playing with an aggro/burn deck. Last, taking 3 to the face from Bob on a Molten Rain sucks enough hahaha.

0
Posted 08 February 2013 at 04:55

Permalink