Blue Mill V.2

by nudespyder on 23 February 2010

Main Deck (60 cards)

Instants (8)


Artifacts (3)


Land (24)

Sideboard (2 cards)

Creatures (1)

Sorceries (1)

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Deck Description

Should be a fast blue mill deck. Raptor in the deck to provide some protection from creatures and if needed some offence. Twincast can be used to defend or to hit with double Traumatize/Tome Scour/ Archive Trap. Sea Gate Loremaster may not be used if the howling mines are out, only there to put cards in your hand. Halimar Depths used to ensure you get what you want in the next 3 turns (prior to Howling mine).

Deck Tags

  • Discard

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

044000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Blue Mill V.2

you shouldnt have the crabs if your going to do mainly allies. they dont really integrate.

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Posted 23 February 2010 at 21:07

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I like the crabs for 2 reasons:
1. Cheap cannon fodder.
2. With landfall it helps the theme of the deck.

I agree it doesn't fit with the Allies however.

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Posted 23 February 2010 at 21:17

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I WOULD USE TIME WARP IN THE DECK AND NOT THE SEA MASTER , CLONE WORKS AS AN ALLY OR EVIN WRIGHT OF REP....

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Posted 23 February 2010 at 21:26

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