Infinite Success

by OlafBiggles on 05 September 2012

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

Mainly based around infinite combo's abusing persist - any suggestions are welcome.

Only 99 cards, as Death's Presence from RTR will also be included.

Please let me know your thoughts/suggestions on this.

Soon to include Corpsejack Menace

Deck Tags

  • EDH

Deck at a Glance

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This deck has been viewed 2,377 times.

Mana Curve

Mana Symbol Occurrence

20033037

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Infinite Success

Wow, this is A LOT different from my Ghave deck. Yours is much more about killing your mass produced doods to do crazy shenanigans, where as mine is mostly about making a stupid amount of doods =]

I like it, but I am very surprised not to see Skullclamp in here. It's pretty insane with Ghave (or any token EDH really). I would also of course suggest my two EDH stand-bys: Sensei's Divining Top and Sol Ring.

Also, thanks for reminding me to put Corpsejack in my Ghave deck =]

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Posted 19 October 2012 at 21:13

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This deck is entirely based around getting infinite combo's as a win move. Skullclamp did used to be in here, but it didn't actually aid in any infinite combo's (from what I remember).

I'm now trying to update it again with a few other bits from Dragon's Maze and M14, and I can't remember all the combo's. So I'll now go through, and list every infinite combo (that I know of) which exists here.

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Posted 24 May 2013 at 15:11

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scrap me listing the infinite combo's - there are so many possibilities. Let me just say that this deck unhindered goes infinite on average on turn 6 or 7. If u play against a number of people who don't know the deck, normally this happens before people realise whats happening. Trying to play this against people who understand the mechanics from the start can go either way. If they can shut down the right parts of the deck, ur basically screwed, although there is a hell of a lot of redundancy, and there is no one aspect which can be destroyed, and remove infinite possiblity.

Thinking of adding in spike feeder and archangel of thune, since together they go infinite. Archangel also combos to infinity with kitchen finks and a sac outlet, and spike feeder enhances a number of the other possible plays with its ability (Undying for instance).

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Posted 24 May 2013 at 15:32

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