Always Ready 1.0

by oldguy on 20 November 2009

Main Deck (60 cards)

Sideboard (12 cards)

Enchantments (12)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Play stoic angel as soon as possible. None of my creatures tap from attacking. Either win with life gain or damage. Any advice would be cool.

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,053 times.

Mana Curve

Mana Symbol Occurrence

544004

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Always Ready 1.0

I would say that you should add some cheaper creatures in the deck for early defence. Angelic Wall for a defender that fits the angel theme and you could add some other one or two drops with vigilance as well, Veteran Cavalier, Steadfast Guard and Mystic Penitent might be cards used in this deck, the knight fits the theme best, but the mystic can end up being flying later on.
Besides the slow speed it do have potential to be a strong late game deck, especially in multi-player if you manage to survive long enough.

0
Posted 20 November 2009 at 13:34

Permalink

Err.. what? Your not using Plains but comes into play tapped lands instead?

Use 20+ Lands. Use Plains only if your using a white deck unless you want to lose out on speed each turn by playing comes into play tapped lands. Stoic Angel can be replace with another white card so you won't have to scramble for dual lands.

A good land count is not 20, but actually 24-26 (It is mention in the Magic: The Gathering Rulebook)

0
Posted 20 November 2009 at 16:32

Permalink