OOMYK007

21 Decks, 12 Comments, 0 Reputation

-2 Swamps
+2 Black Sun
-1 Inquisition
+1 Duress

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Posted 02 May 2011 at 01:50 as a comment on Treason

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I would almost tell you to put in sorin markov but he's grosssssssssss

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Posted 29 April 2011 at 21:23 as a comment on Lyzolda

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*shakes head* nope, no friends. Oh well should be fun to play against.

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Posted 29 April 2011 at 21:22 as a comment on Lyzolda

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I don't get it....

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Posted 29 April 2011 at 21:19 as a comment on Hide and seek

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see beyond and jace. halimar and preordain also deters that.

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Posted 25 April 2011 at 04:20 as a comment on Polymurder

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Additionally Garruk and Jace act as possibly win conditions. But unlikely. I'll probably add Fresh meat and Beast within from NPH when it comes out. I might also use Triumph of the hordes in my sideboard as well.

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Posted 25 April 2011 at 00:18 as a comment on Polymurder

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Well ideally round 1 the combo goes off. Round 2 I either keep it if I feel confident I can pull it off again or I sideboard into a token deck. If I have to fight Memoricide it goes to token. I could also hardcast into terastodons which isn't too difficult. Also I'm sideboarding Mindbreak Trap to fight decks with a lot of countering.

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Posted 24 April 2011 at 23:58 as a comment on Polymurder

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So the combo is that when Mass Polymorph hits you sac to 4 creatures and get those 4 out. The cool part is what you get out. Abilities hit the stack in the following order:
Terastodon hits turning 3 non-creature permanents into 3/3 beasts
Terastodon hits turning 3 non-creature permanents into 3/3 beasts
Massacre Wurm Hits giving opponents creatures -2/-2 until end of turn
Massacre Wurm Hits giving opponents creatures -2/-2 until end of turn
Opponent has 6 creatures hit the graveyard from Massacre Wurms
Opponent loses 24 life from Massacre Wurm's ability

So the combo ends with:
2 9/9 creatures
2 6/5 creatures
destroy 6 non-creature permanents
Opponents creatures get -4/-4 until end of turn
Opponent loses 24 life

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Posted 24 April 2011 at 23:46 as a comment on Polymurder

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HOUND OF KONDA!!!!

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Posted 11 April 2011 at 05:49 as a comment on Hound

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Ive found it activates really late game once in a while. If nothing else its just a tapped plains.

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Posted 04 April 2011 at 00:32 as a comment on Oros the Avenger

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Thanks! Those are some awesome ideas, totally forgot about vigor, and what a great card too!

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Posted 28 February 2011 at 21:33 as a comment on Naya EDH

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Just an idea, I would throw in 4 dormant slivers-that way all your slivers have defender but they also have you draw a card anytime a sliver enters the battlefield. This way you can get the right cards on the field and then you just sac the dormant slivers and hit them with everything.

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Posted 04 June 2010 at 13:35 as a comment on Sliver Turtle

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