PanixGamer

11 Decks, 37 Comments, 9 Reputation

Nice idea but this is a standard deck.

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Posted 02 October 2013 at 23:10 in reply to #394430 on [Stand.] BW Superfriends Token

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I'm still not sure I precisely understand... So I apologize if my comments are slightly off.

1.) These aren't the original planeswalkers.
b.) These aren't all of the planeswalkers
III.) Do you want to create a deck surrounding these planeswalkers? If so the deck archetype is called "Superfriends". You should look at ones others have built.

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Posted 22 May 2013 at 18:24 in reply to #353986 on Planeswalker No.2

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Let me know how it plays.

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Posted 21 May 2013 at 19:39 in reply to #353778 on [Casual] Re-charged!

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I have by forfeit. Stasis is a good choice, thank you!

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Posted 21 May 2013 at 19:37 in reply to #354858 on [Casual] The Slowest Mill

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I also just remembered Academy Ruins, yet it is expensive; however! it's little brother isn't... Meet Buried Ruin.

Ill try and suggest. First off Lux Cannon or Ratchet Bomb, both is just too much removal and it'll end up being a dead draw. Personally I'd suggest Lux cannon, sideboarding Ratchet Bomb for those pesky token decks. With these free slots I'd add to Energy Chamber and/or Power Conduit as both of these increase the tempo of your deck.
I am not a fan of your Ion Storm, here's why it's RR3 or five mana cost AND removing a charge counter for TWO damage. Granted it's permanent... still there's things I'd rather have instead. Chalice, Everflowing Chalice... Here's why ~Mana Ramp!~ ... OR ... There's this wonderful Myr who goes by the name Galvanizer and what's he do? Oh he just untaps other Myr... That's right! For abusing Coretapper. Speaking of abusing Coretapper: Unwinding Clock, untaps all of your Artifacts on your opponents turn... Lux every turn~
I mentioned lands earlier, well Mirrordin printed a set of artifact lands... With Unwinding clock, that's known as synergy... Replacing eight lands respectively with the correct colour producing lands.

On a personal note, I much prefer Magistrate's Scepter to Darksteel Reactor, but that's all preference.

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Posted 21 May 2013 at 00:10 in reply to #353778 on [Casual] Re-charged!

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As far as creatures, you have a fairly good idea. Shardless Agent exists, if you'd prefer a creature instead of instant/enchantment for your three slot, infact you may want to replace Bloodbraid with Shardless. This way you could use typical ramp (I.e: spirit guides). Griselbrand Is a VERY VERY amazing card for draw... you may want to think about that for your fatties.

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Posted 20 May 2013 at 23:45 in reply to #353785 on Hypergenesis

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In the idea of lands Hypergenisis usually uses City of Brass and its kin.

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Posted 20 May 2013 at 23:33 in reply to #353785 on Hypergenesis

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What's the point?

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Posted 19 May 2013 at 04:19 as a comment on Planeswalker No.2

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Yeah I understand that pain.... Okay cheaper wise: Any of the mana batteries, or Everflowing Chalice for ramp. Ratchet Bomb, Lux Cannon for removal. Culling Dais for draw. Door of destinies for Overwhelming myrs. Magistrate's Scepter... cause who doesn't like taking extra turns.

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Posted 19 May 2013 at 03:45 in reply to #353778 on [Casual] Re-charged!

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In this same idea lotus blossom can be reshaped for zero.

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Posted 19 May 2013 at 03:26 in reply to #353783 on Hypergenesis

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Midnight haunting is an instant, and splashing black is a pain... but the mana cost for producing four spirits for five mana is better then eight. Nor have I had the need to have creatures "RIGHT NOW!". Thanks for the comment though.

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Posted 19 May 2013 at 03:24 in reply to #353815 on [Standard] WU Delver {Playing}

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What advice are you looking for, it looks good to me?

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Posted 18 May 2013 at 04:09 as a comment on Hypergenesis

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Believe me I understand the idea of casual and budget, but to amp it up have you thought about Umezawa's Jitte?

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Posted 18 May 2013 at 03:48 as a comment on [Casual] Re-charged!

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If you went for a heavier zombie motif, Gravecrawler would love you.

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Posted 16 May 2013 at 23:41 as a comment on NEED HELP!!!

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Well, is that the case if you're always untapping your lands?
In my mind here's how it'll work. Turn two: High Tide, Cloud of Faeries, (untap lands), Frantic Search (untap two lands, draw two) (one mana floating), play Peregrine Drake.
Also combos with Palinchron for infinite mana.

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Posted 16 May 2013 at 19:54 in reply to #352252 on untap

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Hightide for some major ramp? It'd also fill in your last four slots.

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Posted 14 May 2013 at 20:15 as a comment on untap

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Sideboard choices here would be nice.

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Posted 14 May 2013 at 04:49 as a comment on [Casual] The Slowest Mill

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Could use some help on the sideboard.

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Posted 14 May 2013 at 04:48 as a comment on [Casual] Flip of the Coin

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Thank you I will!

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Posted 14 May 2013 at 04:02 in reply to #352066 on [Casual] Flip of the Coin

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