Scepter control

by Pilcher on 24 June 2008

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Isochron Scepter with Moment of Silence and one with Reclaim so you can play Exhaustion every turn.
Leave some helpful tips & comments.

Deck Tags

  • Control

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,164 times.

Mana Curve

Mana Symbol Occurrence

1627004

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Scepter control

Archivist will give you a normal turn win you start using Isochron Scepter and Reclaim to git Exhaustion and Loxodon Gatekeeper will tap everything that comes in to play. Isochron Scepter and Moment of Silence will keep you from giting attacked.

0
Posted 24 June 2008 at 03:36

Permalink

well if you want something amazing with isocron scepter, then you should throw in orrim's chant. best combo with scepter. but if you're more of an unorthodox(meaning like to make your own decks with your own ideas) i like it, but you may wamt some other kind of counterspell other than arcane denial, maybe absorb.

0
Posted 24 June 2008 at 03:50

Permalink

geez! this deck is a bitch! haha but its pretty nice, where are the heavy hitters though?

0
Posted 24 June 2008 at 04:07

Permalink

I like Arcane Denial and i don't have Absorb what dos Orrim's Chant do it is nout in the vault.

0
Posted 24 June 2008 at 05:03

Permalink

oh thats cause its only spelled with one "o", my bad. but orim's chant is an instant for one W that has a kicker of another W and it says "target player can't play spells this turn, if you paid the kicker, creatures cant attack this turn. With this card sceptered, its pretty much game over.

0
Posted 24 June 2008 at 05:17

Permalink

Orims is sick here but there is a way to stop it. All your opponent needs to do is cast some destroy artifact instant during your turn, so watch out for that. Also, how do you expect to get all those scepters in your hand? Might I suggest enlightened tutor and perhaps Tinker if you had more artifacts, but sadly you don't. Maybe put in tinker and some artifact lands.

0
Posted 24 June 2008 at 06:05

Permalink