Bushwacker

by Puffermad on 29 October 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

This deck basically works by chucking your creatures out fast and overwhelming !

Deck Tags

  • Weenie

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 2,389 times.

Mana Curve

Mana Symbol Occurrence

1900180

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Bushwacker

dude i would take some of the fetches out for a few more basic lands....you play 7 basics and 16 ways to fetch them

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Posted 29 October 2009 at 08:44

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trade out some of the land finders and maybe put in some more burn spells to give yourself a little more long term deck

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Posted 29 October 2009 at 09:34

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its a good deck but take out the terramorphic expanses and put in teetering peaks

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Posted 29 October 2009 at 10:50

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i would also drop 2 guides for 2 ranger of eos.

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Posted 29 October 2009 at 11:10

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not guides sorry. bushwhackers

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Posted 29 October 2009 at 11:10

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nice.. i just played that deck like 3 hrs ago.. it´s rather good fast and dirty i would say.
keep the fetch turn 2 having 1 4/5 isn´t bad turn 3 having 2 4/5 and turn 4 is the kill ..
it´s rather fun.

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Posted 29 October 2009 at 14:54

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+1

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Posted 29 October 2009 at 14:54

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oh yea and throw away the Terramorphic Expanse

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Posted 29 October 2009 at 14:55

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thanks for the comments guys.

shit, i completely forgot about ranger of eos - it would make my deck so much better.

Plus teetering peeks is an awesome suggestion

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Posted 29 October 2009 at 16:13

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basically it plays like this:

turn 1:

land (mountain,or plains or terramorphic expanse or sac land). if it's anything but terramorphic expanse, i play a goblin guide, steppe lynx or elite vanguard. if its goblin guide, i swing for 2 DAMAGE.

turn2:

generally i play a sac land or a terramorphic expanse if so pumping my steppe lynx to a 2/3 i then sacrifice the land making it a 4/5. i can now play another creature if i have enough mana available, like plated geopede for example. Or if theres creature on the opposing side, i will kill it with lightning bolt, burst lightning or even path to exile. i swing with my goblin guide dealing them 2 DAMAGE if it's goblin guide otherwise i swing for 4 DAMAGE with my steppe lynx

turn3: play another sac land + sacrifice and play plated geopede swing with a couple of creatures dealing alot of damage lol

Turn4: should be game over soon !!

I've not gone into full detail throughout, but you get the general idea !!


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Posted 29 October 2009 at 16:33

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i don't want to swap out the terramorphs because it fixes my land, and acts as a double land drop which boosts my creatures.

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Posted 29 October 2009 at 16:52

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suggest something in STANDARD that fixes my mana base - because i can't think of anything.

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Posted 29 October 2009 at 17:36

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+1

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Posted 29 October 2009 at 18:12

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you guys are right - terramorph is a bad idea, i've finall taken it out

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Posted 30 October 2009 at 09:41

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You may try taking out Path of Exile for Journey to Nowhere or Oblivion Ring. I know Path is just a one drop, but they wouldn't give your opponent lands and if they play a heavy beater like Baneslayer Angel, you can always return Journey to Nowhere or Oblivion Ring back to your hand with Kor Skyfisher and play it again on a new target.

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Posted 07 February 2010 at 22:06

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