Kulrath

by Qrow on 06 June 2016

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Black and red elementals are cool.

How to Play

I haven't play tested this deck yet so I'm not entirely sure if it'll work the way I have it in mind. Almost every card is hybrid Black+Red which helps greatly in casting spells if you're only drawing one color mana. Mana Forge Cinders were added to help in the event you aren't drawing the right land cards to play Rain of Gore, Dreadbore or Black Sun's Zenith.

This deck was focused on using wither to control the field. Since every creature is a black and red Hybrid you can enchant any creature with Fists of the Demigod giving them +2/+2 Wither and First Strike which is a very deadly combo. Rain of Gore was added just to counter any life gain decks, no other functionality for this deck.

There are two win conditions in this deck. The first is utilizing Kulrath Knight's ability with Black Sun's Zenith giving you absolute creature lock down on everything your opponents have on the field.

The second is have as many creatures / permanents on the field and casting Din of the Fireherd, since every card in this deck (minus Black Sun's Zenith) every card you have in play will count for both effects essentially wiping their field.

Deck Tags

  • Black
  • Red
  • Wither
  • Modern

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0076680

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Kulrath

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