Endless Tokens

by RoughneckBarbarian on 10 January 2010

Main Deck (70 cards)

Sideboard (0 cards)

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Deck Description

Turntimber Ranger + Conspiracy - infinite Wolf Ally tokens.
Master of the Wild Hunt + Wren's Run Pack Master + Endless Whispers - incite chaos.
Phyrexian Altar + Mask of the Mimic + Phage - incite hilarity.
Random token + Nemesis Mask + Phage - someone loses.
Endless Whispers + Phage + Diabolic Intent - someone loses and I get another Phage.

Deck Tags

  • Fun

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0039031

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Endless Tokens

If your going for combos, I'd say thin out your deck to 60 so you can reliably get one of them out.

I'd take out master of the hunt for sure- 4 mana every turn for a 1/1 that is easily made by other cards?

Deck also seems slow- you can sac creatures for mana later- but by then you already have your wolf generators out. Phage seems unnecessary as a win condition if you already have nemesis mask and a bunch of wolves/generators out. With some good mana accel. (birds? maybe llanowar to champion later) You can thin out your deck even more while still having a -deathtouch wolf lure generator- thing going on.

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Posted 10 January 2010 at 21:32

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I have never liked a 60 card deck. It just doesn't feel like I have anything to work with. Personal preference. 70 has always worked better for me (weird, I know).

If I take anything out, it'd be Master of the Wild Hunt. When he dies, my opponents can use him as easily as I can. You're forgetting that the tokens made by Master of the Hunt have "bands with Wolves of the Hunt." 400 times better, and there is a chance that my opponent won't be playing green. I band all of my Wolves of the hunt and one of them has Nemesis Mask. I decide how the damage is dealt to my creatures, not the opponent. Banding is awesome. Actually, I'm going to take out Mask of the Mimic. For some reason, I thought it put the creature in my hand, not into play.

The point of this deck is to abuse Endless Whispers with Phage as the key card. The wolf tokens just give me a creature base to work with that my opponents can't use. If for some reason I can't attack with Phage (the weakest part of any Phage deck - Pacifism takes you out), I can sacrifice her to make someone lose (probably the person that's nullfying her).

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Posted 10 January 2010 at 22:05

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