Need Help/Opinions.

by RunningPigeon on 23 January 2016

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Ok so I need some advice from the community at large as towards what I, could, should or shouldn't run in this deck, I just have this feeling that Crackling Doom should be in the mainboard instead of Roast, but not 100% and Bearer of Silence might be mainboard too.


I recently removed Tragic Arrogance (side), Planar Outburst (main) and Shambling Vents(main) since I felt that they were too slow and also the double white being dropped would be better for mana situation.
Also Blighted Cataract was dropped for Sea Gate Wreckage (will have second one soon).


The other cards I want to find room for are Treasure Cruise, looting + Treasure Cruise + Sphinx's Tutelage is obviously nice, also Painful Truths would be draw 3 in the deck with lifegain compensating for that loss of 3 especially since it triggers Seeker of the Way turn 3, but I'm not sure if draw is necessary since the main aim of the deck is just to keep the board clear and let mill grind the opponent down one turn at a time.


Oh you'll probably notice the lack of fetch lands, if I had them I would run them; playset of Polluted Delta would be nice, fetches all my battlelands but Evolving Wilds + Battlefield Forge in starting hand fixes deck for now at least.

How to Play

So the general build of the deck is damage based creature removal with mill as the win condition; the idea behind it was that the worst match up for control is decent aggro so turn 3 board sweeps often with lifegain are the central point of it, hence why damage based removal is taken mainboard over hard removal, exceptions being Utter End due to it being the only way to deal with non-creature threats/indestructible creature.

The sideboard filled with conditional removal to tailor the deck as necessary, forced sacrifice generally for ramp decks; Bearer is great for that 2B and colorless for an uncounterable sacrifice effect is pretty strong especially since you get a 2/1 flyer so whether that or Crackling Doom should be mainboard I can't decide, I would probably switch Roast out, but haven't yet since Roast kills Siege Rhino or if combined with Arcbond and my creatures (being lifegainers) results in a 5 damage board sweep with lifegain and that buys an extra 3/4 turns, 3/4 turns + Sphinx's Tutelage will easily result in an additional 20 cards milled so I'm reluctant to drop Roast.

Deck Tags

  • Competitive
  • Standard
  • Control
  • Help

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2164140

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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