In re: Infinite Infect

by SavajCabbaj on 30 October 2010

Main Deck (60 cards)

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Deck Description

In response to: http://mtgvault.com/ViewDeck.aspx?DeckID=104898 by Mr_Aqua

I like the style and originality to the deck, though I think I'd have run things slightly differently. Here's casual standard take on it.

This version has a weaker alternative win condition, but it offers a significantly greater amount of card advantage to facilitate the intended combo, while also offering additional means to speed up the process when an infinite combo is not attainable.

Deck Tags

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Deck at a Glance

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This deck has been viewed 1,138 times.

Mana Curve

Mana Symbol Occurrence

003800

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for In re: Infinite Infect

No real point to Evolving Wilds in a mono-color deck, better off just replacing them with lands, or other cards. :)

0
Posted 30 October 2010 at 16:28

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I disagree. Reducing your deck by 2 land cards for the price of 1 also reduces your chances of drawing a land when it is not wanted, enhancing mid-game card draw to be something beneficial. They can slow the game down, sometimes, if you draw heavy on your fetches without any basic lands, but that doesn't happen often. The benefit vastly outweighs the risk.

Also, if land isn't a concern during a match, I can attack with Bloodghast, sac him if not killed in combat, and hold the evolving wilds to return him as a chump blocker during my opponent's turn, then fetch a land to return him at the end of their turn to attack / sac again next turn.

0
Posted 30 October 2010 at 22:07

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If you want fetch in that case, pending your money situation, just go with Verdant Catacombs.

1
Posted 31 October 2010 at 04:48

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