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Deck is built with cards I own, that I could find. There are a variety of win conditions, most revolve around Grim Poppet or Morselhoarder being enchanted by Sinking Feeling. Grim Poppet + Sinking Feeling + (Viridian Longbow, Power of Fire, or Psionic Gift) = X -1/-1 counters and damage. Grim Poppet + Sinking Feeling + Utopia Vow = Infinite -1/-1 counters. Morselhoarder + Sinking Feeling + (Viridian Longbow, Power of Fire, or Psionic Gift) = Infinite Damage Morselhoarder + Sinking Feeling + Utopia Vow = Infinite mana. Morselhoarder + Sinking Feeling + Ocular Halo = Infinite draw. Cards like Fertilid and Growth Spasm enable me to pull up to seven of the eighteen total lands from my deck, reducing the likelyhood of drawing more lands from my draw utility spells such as Manamorphose and Scarscale Ritual, increasing the odds of drawing combo-pieces. Fierce Empath also allows me to search for the prerequisite creature for any of the above mentioned infinite combos. Fertilid and Insurrection are also included for multiplayer games. Fertilid allows me to remove a +1/+1 counter to allow /any/ player to search for a land, and Insurrection.. well it's gg if I can cast it. Guttural Response finds it way into my sideboard in case I encounter a blue control opponent, to give myself the opportunity to counter counterspells targeting my combo-pieces. As a final thought, if I can find my Diabolic Tutor, and/or I ever decide to purchase the BG M11 Intro Pack, I might decide to replace one-to-three of the following: 1 Fertilid, 1 or 2 Psionic Gifts, and/or Power of Fire. Until I find / acquire the tutors, they'll sit in the sideboard.
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My oh my, this is very nice. Love the synergy of all these combos. 10/10
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Thanks! I'm glad you like it :) After a few playtests, there are a few alterations I'm considering. 3x Krosan Drover's are unnecessary with all of the land draw, but on that note the deck seems to fall apart if I cannot get three mana out early on. To remedy this, I'm thinking of making a few alterations. First is the removal of Power of Fire, to be replaced with my Diabolic Tutor (which I just found, and btw it's a foil from Odyssey :D) Second is removing one Island and three Forest, to be replaced with one Swamp and three Evolving Wilds. Having one swamp means I need only rely upon having one Fertile Ground or Utopia Vow to use my Tutor. The three Evolving Wilds will allow me to search for lands without requiring mana to do so, as well as further reduce the number of lands in my deck for more effective mid-game draw without reducing my chance of drawing lands in the first place. I will also be removing two or three Krosan Drovers. Two, to be replaced with a more cost effective creature, and the third to be replaced with a second Tutor (which I will be trading for later this week). Finally, I'm adding two Spring Cleaning and a Reinforcements to my sideboard. This will bring my sideboard up to just enough cards to cover the counters I could expect from my regular opponents -- Oblivion Rings, Prison Term, Doom Blade.. etc..
very nice deck