Grixis Decimator

by scorpio7777 on 11 February 2011

Main Deck (60 cards)


Sorceries (5)


Instants (10)

Planeswalkers (2)


Artifacts (3)


Enchantments (4)


Sideboard (15 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Check out my "Esper Decimator" deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=146913

1- With Bloodchief ascension down, decimator web activates and opponent loses 14 life and you gain 12.
2- Drop a land, Hedron Crab discards 3 cards. They lose 6 you gain 6. Fetchland? Make that 12 each.
3- Bloodghast, Cunning Sparkmage, Pulse Tracker, Lightning Bolt, Hideous End and Creeping Tar Pit help get in that 2 damage a turn for counters on Ascension.

In the sideboard, Basilisk Collar and Cunning Sparkmage is obvious. Put a Sword of Body and mind on a Tar Pit or Neurok Invisimancer for unblockable fun and the 20 extra damage and life gain from the Ascension.

Tome Scour just because, well making them mill 5 cards is 10 damage and 10 gained life!

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,337 times.

Mana Curve

Mana Symbol Occurrence

01718110

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Grixis Decimator

Nice idea- I didn't see decimator plus bloodchief before. Not sure on inkmoth nexus- you're 3 color so the mana base is already pretty thin, and how often do you really kill people with poison, and the damage from nexus, I believe, does not cause loss of life because it's poison instead so it won't set up your ascension? Put in 2 more scalding tarn instead to help with your hedron crabs. Also, too bad this is standard or blightning would be godly in here. You could go for burning inquiry though to throw off their hand and get in for 6 with ascension up, although you already have tome scour for a cheap hit like that. Ember hauler could be a good way to get in for 2s to activate also. I worry about consistency here, as you seem pretty weak without an ascension in play, so I would probably throw in some preordain since you are already in blue, and perhaps mana leaks to keep a more control theme.

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Posted 11 February 2011 at 13:45

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Thanks for the comment man. I'm still working out the kinks. I made a few changes. i do think I need more of an early removal/counter setup.

I was actually thinking about running 4 pyroclasm instead of the Lightning bolts and 2 slagstorm in the sideboard in case I go up against another aggro deck. this can be useful because I'll know to let them drop their hand to attack and I'll just sit back with a big board sweep, and then play my hand.

Even so, if my creatures die from my own pyroclasm, I can always bring back bloodghast.

Also, burning inquiry isn't standard legal either =(

Keep the comments coming!

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Posted 11 February 2011 at 13:54

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hmmm, I'd run slagstorm over pyroclasm if only for the second option of 3 to the face to turn on ascension. And you are playing red in standard- lightning bolt stays. I dunno about ob nix- seems like most of the time you want your ascension to already be on by turn 5, and you don't want to be topdecking lands at that point anyway so he probably won't do a ton.

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Posted 11 February 2011 at 13:54

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Ok. Here are another set of changes.

-1 Ob Nix
-1 Tome Scour
-1 Hideous End
-2 inkmoth nexus
+1 Cunning Sparkmage
+2 Scalding Tarn
+2 Slagstorm

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Posted 11 February 2011 at 13:58

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Ok. Here are another set of changes.

-1 Ob Nix
-1 Tome Scour
-1 Hideous End
-2 inkmoth nexus
+1 Cunning Sparkmage
+2 Scalding Tarn
+2 Slagstorm

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Posted 11 February 2011 at 14:00

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What does everyone feel about the 2 Jace instead of Preordain?

Also, what do you think I should remove to fit in those Mana Leaks?

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Posted 11 February 2011 at 14:02

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I feel like jace could be tough to protect with your current creature package not having more than 2 toughness- if you want to keep him, you probably need sea gate oracle, which would also help fill the preordain slot. I still am a big fan of preordain, although you do want your first turn to be an ascension or a hedron crab or a pulse tracker or a creeping tar pit most of the time, so maybe oracle will be better for you. As for mana leak, it would be nice to have, as would inquisition of kozilek, but I don't see an easy way to fit it without sacrificing ascension activatiors, which you probably want to avoid. You could pull pulse trackers, as you already have a gazillion 1 drops, especially if you do want to go for preordain. You might be able to get away with pulling an island or a mountain too, since your curve is quite low with 19 one drops.

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Posted 11 February 2011 at 15:01

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How about the Phyrexian Crusader? Protection from red/white, first strike with infect? I can use him as a defender for anything pesky trying to attack me. I'm removing 3x pulse tracker for Sea Gate Oracle.

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Posted 11 February 2011 at 15:05

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Also, the equip cards will work very well with the Crusader and Sparkmage. Do you think the Jace 2.0 would be better here? I Just keep thinking how cool would it be to fire off little jace's ultimate, but that may be overkill..

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Posted 11 February 2011 at 15:08

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Unless my understanding of infect's interaction with bloodchief ascension is flawed, I would avoid the crusader- sure its good for defense, but i think infect damage doesn't cause loss of life, so there is no way this guy could cause your opponent to lose 2 life to put a counter on the ascension. This means that while it serves to protect your jace and could supplement the poison counters doled out by decimator, it doesn't function well in relation to your main strategy and will only help your plan b, which you will probably lose with anyway because most of the deck is plan a. I think it's more important to strengthen your plan a and stop their plan a, hence mana leaks, sea gates, etc. IMO pull out the crusaders for mana leaks, 14 creatures should be fine, especially with bolts and tar pits as alternate 2+ damage sources.

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Posted 11 February 2011 at 15:22

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and looking at sideboard more closely for the first time, invisimancer isn't a half bad idea, I'd play feast and famine over body and mind b/c the discard will proc ascension and I'd rather pro black than blue. I'd bump crusaders to the board with the thrummingbirds, drop the ornithopters, and maybe put inkmoths in side in case they have something that totally hoses ascension and you need to go infect primary, at which point you'd switch out the mill and ascension for the infect. So to sum up my changes
Main Deck:
-3 crusader
+3 mana leak
SB:
-3 ornithopter
+3 crusader
-4 body and mind
+2 feast and famine
+2 inkmoth nexus

And when they obsolete the ascension I'd board:
-4 crab
-4 ascension
-3 tome scour
-2 tar pit
+3 crusader
+2 sword
+3 thrummingbird
+2 nexus
+3 collar

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Posted 11 February 2011 at 15:29

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and btw, ignore what I said about feast and famine over body and mind- forgot body and mind was mill 10 :D

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Posted 11 February 2011 at 22:30

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I'll give it a try.. It's playing really good now, and actually the crusaders are almost a win condition by themselves with a sword of body and mind on them. 4/4 infect, protection from everything but black is insane. But I know that's a rare combo..

I'll side them out for mana leaks and test it that way next.

Thanks! Keep the comments and suggestions coming =D

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Posted 11 February 2011 at 15:26

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