sweaty balls: the game

by SeanRcrew30 on 04 May 2017

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck at a Glance

Social Stats

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This deck has been viewed 913 times.

Mana Curve

Mana Symbol Occurrence

01101217

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for sweaty balls: the game

That is a lot of land. I'd cut 10 of each basic land, leaving you with 35 lands. But we may come back and switch this around a bit more later.

You need some stuff to play early, Id say a sol ring, izzet signet, simic signet, gruul signet, llanowar elves, elvish mystic, explosive vegetation, farseek, lay of the land, lightning bolt, blister coil weird, young pyromancer, rattleclaw mystic

You also need some more instant / sorcery card helper things. Talrand, sky summoner, Young pyromancer (Already said that), Kiln fiend, thing in the ice (I play that in standard, favorite card ever), diluvan primordial

Some more copy spells would be cool, Stunt double, clone leigon, progenitor mimic, faerie artisans, altered ego.

Also put a biovisionary in.

Other cards, fork, second harvest, blasphemous act, simic growth chamber, gruul turf, izzet boilerworks, parrallel lives, zendikar resurgent, domri rade, purpheros, counterspell, cancel, negate, paradox engine (Maybe) Permiating mass, other cool creatures

Not sure what else to put in, I'm more or less new to commander, but you do have a lot of land, maybe adding some of these can help you out to fill the gap after removing land

0
Posted 03 June 2017 at 19:07

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