Reforge the Draw

by Seiren on 19 March 2017

Main Deck (40 cards)

Sideboard (59 cards)


Artifacts (1)


Enchantments (4)

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Deck Description

This is a work in progress and I would love some feedback on it.
The earlier versions of this deck was UGR, with 4x of Lorescale coatl, Hardened scales and Give//Take.
Althou fun, it was not at all competetive, and failed to any deck that ran killspells..

with the focus of the deck alway having been dropping down a Chasm skulker or Lorescale Coatl as quickly as possible, then pumping it by drawing a ton of cards with either Reforge the soul or Day's Undoing.

This iteration of the deck adds black to try and benefit from the discarding side of Reforge the soul.

How to Play

Drop a Chasm Skulker on the battlefield, it get's +1/+1 each round from natural carddraw, and the deck currently runs 5 efficient card draws, 4 of which also discards cards from your hand you can then turn around and cast for their madness cost.

With a Waste Not on the battlefield cards like Collective defiance and Reforge the soul can be used for insane value.

The deck needed more creatures, Heir of falkenrath let's you feed your madness cards as well as being a 3/2 flyer for 2 mana.

Deck Tags

  • Modern
  • Casual
  • Competitive
  • Fun
  • Discard
  • Madness
  • Miracle
  • +1/+1 Counters

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

054210

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Reforge the Draw

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