black blue lock

by Shadow on 14 May 2007

Main Deck (62 cards)

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Deck Description

What better way to control than to lock their library out of the game? use lurking informant and thought picker witch to control there draws and force them to discard with the guildmage.

Deck Tags

  • Control

Deck at a Glance

Social Stats

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This deck has been viewed 1,544 times.

Mana Curve

Mana Symbol Occurrence

0313200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for black blue lock

I don't really understand how this deck would work because couldn't they still draw after you draw for them? I don't know maybe I just don't understand it. I'll rate it a 2/10 but just because I don't understand it. Rate mine [Will Power] thanks.

DARK^HAWK

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Posted 15 May 2007 at 04:14

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You control what they draw to make sure that their either mana screwed or flooded. you take cards off their library and then use the informants or dimir machinations. i hope that helps lol.

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Posted 15 May 2007 at 21:55

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I'd cut one or two of the Circu, a lot is good for consistency but it's a dead card in multiples. And you should throw in some counters, for whatever they got to draw in their opening hand. =D

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Posted 17 May 2007 at 05:33

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You need tokens or recurring creatures for the thoughpicker. May I suggest puppet conjurer.

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Posted 27 January 2012 at 17:57

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