G/W populate

by ShiftingShapes on 15 January 2014

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is a clone of Populate The World by DaSnoman.

http://www.mtgvault.com/dasnoman/decks/populate-the-world-2/

I liked what he had going on so I made some tweaks for my style of play.

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 826 times.

Mana Curve

Mana Symbol Occurrence

4700044

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for G/W populate

This looks like a solid deck, but I think you need to play it a few times and then find out what cards really help you win and such. This deck has very little consistency which isn't much of a problem with populate decks, but it could still have more 4 of's and such. Having 2 of each card won't help you much as you have no guarantee that your trump card is going to come up or even be in your opening hand.

I hope this helps.

0
Posted 15 January 2014 at 03:02

Permalink

I would have ran more but I didn't want to drop any of the cards. I can honestly tell you where it will fail before even putting it together, the cost. The best cards are all 5 and above. If I were to make more blocks of 4 then it would even be harder to play, either at the literal cost of playing the cards, or at the cost of versatility. Usually I love to do 4 but I was worried in this case that I wouldn't ever be able to play any cards like the wurm or risen sanctuary. Most of the 2 cmc's are spells but of the three creatures that are 2 cmc to put out the vitu-ghazi 's are expensive and I guess I could drop the two selesnya guildmages for selesnya evengal but I don't know if it really does anything for the deck. Of all the cards I could move to 4, I lose something in return, except the wayfaring temple which is why there is 4, low cost. I just don't see that much improvement in changing the deck, I understand what you're saying I really do because it's advice I've given many a time. I just think this time it's different. As far as the instants go, there are basically 6 different versions of 3 cards so that is how I justify that. Call of the conclave and Courser's accord / rootborn defenses and druid's deliverance. Yeah... long post.

0
Posted 16 January 2014 at 03:13

Permalink

Hmm that's a good point, If it works then it works :)

0
Posted 16 January 2014 at 07:24

Permalink

We'll see soon lol.

0
Posted 17 January 2014 at 04:33

Permalink

Ah i see, i assumed you have already played the deck :) Good luck with it man have fun

0
Posted 17 January 2014 at 05:06

Permalink

Thanks hopefully the rest of the cards are here tomorrow, then I will be able to test it. However I am not worried about not being able to have the tokens out before starting to populate... Getting the call of the conclave will be necessary to make this deck work.

0
Posted 18 January 2014 at 06:28

Permalink

I think you should drop Risen Sanctuary and put in two more Call of the Conclave

0
Posted 18 January 2014 at 06:39

Permalink

Also have a look at your mana curve. You have a lot of expensive stuff maybe drop 4 of something and put in Elvish Mystics? It will help you get your enchantments out and be able to play your spells after your creatures to keep yourself safe after you tap yourself out.

0
Posted 18 January 2014 at 06:40

Permalink