Mono Green Token (Please Comme..

by Sieg021 on 09 February 2012

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

I will appreciate the suggestions, thanks!

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 3,912 times.

Mana Curve

Mana Symbol Occurrence

200045

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Green Token (Please Comment!)

Might want to add a few copies of the fable of wolf and owl for more wolves, and maybe some centaur glades.

The fable in up the number of wolves you have on the field.
Centaur Glade puts 3/3 tokens out for 4 or 5 mana.

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Posted 16 March 2012 at 04:30

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Thanks pal, i appreciated it!

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Posted 16 March 2012 at 19:16

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could you please explain to me how cards like garuk wildspeaker work?

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Posted 17 March 2012 at 13:52

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Garruk help me to untap the lands and get the mana i need to get the wolfs faster, and with the sylvan library i search and find the cards i need to put the tokens out, the 4 converted mana cost could be easily paid in early game thanks to Llanowar Elves, Priest of Titania or Joraga Treespeaker. Besides that, he himself can put out tokens without mana use, the token could duplicated with Parallel Lives, and with his third ability, when i have lot f tokens, i can do massive damage, is like a free Overrun. Is a pretty versatile and powerful card.

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Posted 17 March 2012 at 15:05

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ok thanks :)

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Posted 17 March 2012 at 15:43

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Wolfbriar Elemental, Imperious Perfect, Lys Alana Huntmaster. Just a few cards you may want to use as the deck seems to be Elf heavy, i'd also consider ditching the Priest of Titania for Elvish Archdruid.

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Posted 17 March 2012 at 20:20

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I know what you mean, but i had the same problem, this deck originally was all elves, so the Imperoius Perfect was there like Elvish Archdruid. But then i prefered to do this with wolf tokens, and i simply dont have room for all cards, and the deck already has 70 cards, the elves that are in the deck are only to accel the wolf production, and i need them to play Wren's Run Packmaster, a very important card. Wolfbriar Elemental is a good but not fast card, i always think to put in some but like i said before, i had 70 cards and have not idea what i can take out and not break the balance of the deck.

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Posted 17 March 2012 at 20:36

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Yeh the 70 cards is a bit extreme for me but each to his own, just thinking Wolfbriar would be insane with Priest of Titania as my mate has an Elf mana ramp/token deck and with Wirewood Lodge it just gets stupid with the amount it can produce so with something like Wolfbriar and Parallel Lives the amount of tokens would be crazy.

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Posted 17 March 2012 at 20:45

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That`s right, with a lot of mana, Wolfbriar Elemental can do a lot of tokens, but like i said before, is a good card but i cant figured out what to take out, and i have already 70 cards.

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Posted 17 March 2012 at 20:55

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Possibly a couple of Essence Warden as the deck doesn't really need life-gain or replace Mycoloth as the wolf tokens would work better for you and with Mycoloth you are putting all your eggs in one basket making it easy to target but with Wolfbriar the damage is already done when it enters.

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Posted 17 March 2012 at 21:40

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I agree, the essence wardens arn't focused on tokens. You could pull to of them for the elementals, or all four and really increase the number of wolves.

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Posted 18 March 2012 at 04:34

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I agreed that the Essence Warden are not needed for putting out wolves, but it helps to keep me alive until i have the wolves to attack, i can use them to more mana with Priest of Titania or remove them for Wren's Run Packmaster if needed. Wolfbriar Elemental is a good card but it need lot of mana to being useful, and besides that is a 4/4 that dont do nothing else for the rest of the game, not pretty sure to add them.

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Posted 18 March 2012 at 05:42

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