soulknife

107 Decks, 176 Comments, 11 Reputation

not needed for flavor reason. The allusion is that Mons is the Lightning Crafter.

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Posted 16 July 2010 at 12:12 in reply to #69127 on The Thunderhead

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I can see that you're trying to remain standard legal. But I think a better theme would be to kill the angels for more Leonin. Or even better Savanna Lions!


*goes to chase ball of thread*

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Posted 16 July 2010 at 01:04 as a comment on Ajani's Deck

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The sutured ghoul already has trample so dragon fangs is unnecessary.

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Posted 16 July 2010 at 01:02 as a comment on Super Ghoul

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You sort of forgot the dread return. I don't see anyway other than the artisan of kozilek to actually reanimate the ghoul and thus you're just playing a whole shwack of lands that enter play tapped, and a lot of really large creatures. I'll recommend that you only play one each of dragon breath and sutured ghoul because you don't Want to draw them. The entire point is to reanimate them (and thus play it sooner than you would be able to otherwise. Not bad though. The hermit druid is a good match for this type of combo and would do well as a sort of redundant backup.

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Posted 16 July 2010 at 00:59 as a comment on Cheaper Turn Three* Possible Win Deck :)

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....oy

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Posted 14 July 2010 at 18:53 as a comment on Cherokee Hair Tampons Burn

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I would cut a couple lands in favor of two more kiln fiends. They're quality creatures.

I also think that there are limits to good taste and your deck name in this case does cross the line a wee bit. I see no reason why you couldn't have just called it "Cheap Burn" or "Budget Burn."

Just because I don't find something funny doesn't mean that I have "no perspective of real things that are wrong w/ the world." It means that you are insensitive to what others find to be offensive.

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Posted 14 July 2010 at 00:39 as a comment on Cherokee Hair Tampons Burn

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I'd like to point out that without any real ways to exploit landfall in your deck, or to recur lands, I don't think you're going to get much mileage out of Valakut.

I mean, you're running goblin guide's and ball lightnings. I don't really think you'll see past turn five all too often.

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Posted 12 July 2010 at 13:21 as a comment on I hate your creatures

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This deck is all over the place and some of your choices confuse me.

For example: You're running tarfire. When you also are running lightning bolt. Why run one when the other is clearly superior. All its doing is adding another card to a deck that's already over sixty cards. My suggestion would be to try and narrow your focus a little bit.

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Posted 11 July 2010 at 22:59 as a comment on burn , cancel , destroy

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Well, rather than moon glove changeling I'd suggest something like Clone. And rather than memory sluice I'd suggest the Phenomenal Leyline of the Void.

Other than that I think its pretty solid. The sideboard seems smartly prepared as well for the inevitable second game Emrakul side in.

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Posted 11 July 2010 at 00:50 in reply to #73051 on Extended Mill mk.3

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you know what. I think my favorite elf is the Elvish Harbinger. It mana accelerates, and it tutors for specific elves. Which is great depending on what you may need at any given time.

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Posted 05 July 2010 at 16:00 as a comment on Nissa's Warcaller

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well since your already into five color silliness than how about Fist of Suns, and Maelstrom Nexus.

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Posted 03 July 2010 at 16:53 as a comment on Scaring Crows

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What? You don't think a little puppy somehow swinging a bunch of swords sound's familiar?

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Posted 02 July 2010 at 23:46 in reply to #72211 on Isamaru EDH

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For a glimpse of what playing this deck is like watch:

http://www.youtube.com/watch?v=Jt7xzyAio_o&feature=related

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Posted 02 July 2010 at 16:02 as a comment on Isamaru EDH

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I think the counterspells may not work out for you. Mostly because I don't foresee a turn where you don't end up tapped out anyways.

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Posted 30 June 2010 at 20:13 as a comment on deck challenge: T2 fast kill

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There's a general rule with madness decks. If its not a card you'd want to play without the madness cost than it probably isn't going to be a card you'll want to play at all. In this deck I see five madness enablers, and thirty three madness cards. And I'm assuming that you don't plan on Biightning yourself.

What I'd suggest doing is dropping the cards that are basically unplayable without their madness costs (ie Dark Withering, Psychotic Haze, Ichor Slick) and put in cards that make you discard.

Jaya Ballard, Task Mage is probably the best madness enable period. She's like the proto chandra.

Deepcavern Imp is another good card for this. It's cheap, has haste and flying, and an echo of discard a card.

Gathan Raider's also has a nice synergy with madness decks, you can play them as morph's to force a discard, and then they also get stronger once you have no cards in hand. Which is likely since you'll be pitching cards left and right.

Painter's Servant is a bit of a tricksy thing to do in this deck. Playing it and selecting red means that you always have a card to pitch towards Chandra's ability.

It might not be totem armor so in theory this card can backfire but Oblivion Crown is a madness finisher card.

tl'dr.
-2 dark withering, -4 ichor slick, -4 psychotic haze.
+2 Jaya Ballard, Taskmage, +4 deepcavern imp, 3 Gathan Raiders, +2 painter's servant (or Oblivion Crown)

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Posted 23 June 2010 at 19:06 as a comment on it's madness!

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You're running landfall. So deprive over dispel.

And Time Spiral? As in the power nine time spiral? It's overpriced.

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Posted 19 June 2010 at 01:31 as a comment on Mono Blue fast mill

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I'm confused. At the moment the aura gnarlids don't have Any support. They run off of enchantments, of which you are playing none. I don't see any synergy between gnarlids and kiln fiends at all.

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Posted 18 June 2010 at 11:49 as a comment on Gnarl Me

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And my suggestion is going to involve even more money. I think that the four sparkmages will probably be enough pinging for the deck. Instead of the vithian stinger's I'd suggest running Oracle of Mul-Daya. They have a lot of synergy with both Jace's brainstorm ability as well as landfall creatures like the Geopede's.

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Posted 17 June 2010 at 21:33 as a comment on Jace The Mad, Ver. 2.0

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I've no idea if it will "work" Looks like a fine thematic casual deck.

As some tech ideas I'd recommend trying to run a few more copies of Karrthus and a playset of Sarkhan the Mad. You could use it to remove much of the opposition and make them play dragon tokens. Then, play Karrthus and gain control of all of them.

Now this is expensive but its a fun tricksy kind of thing to do.

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Posted 14 June 2010 at 19:14 as a comment on Dragons of Jund

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wait. Wait, did you just say that force of will wasn't good?

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Posted 09 June 2010 at 22:35 in reply to #69140 on STATIC LOCKDOWN

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